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23
3
2021

EB24 ABOUT LEAGUE OF LEGENDS #40 - PATCH RUNDOWN 11.6 - FROM A BOOSTER PERSPECTIVE

New Patch Rundown for Patch 11.6, stay tuned for the following:

  • Patch Notes Rundown
  • What will change with the upcoming changes
  • Jungle Camp Changes
  • Summoner Spells changes
  • Bug Fixes/QOL Changes
  • Upcoming Skins

Patch Notes 11.6

Champions

 

AKALI

BASE STATS

HEALTH 575 500

HEALTH GROWTH 95 105

PASSIVE - ASSASSIN'S MARK

REMOVED SWINGING KAMA ENERGY RESTORE Assassin's Mark no longer restores 10/15/20 energy

Q - FIVE POINT STRIKE

COST 120/115/110/105/100 energy 130/115/100/85/70 energy

REMOVEDRANK 5 BONUS DAMAGE Five Point Strike no longer deals 25% bonus magic damage to minions and monsters.

W - TWILIGHT SHROUD

NEW ENERGIZER SHROUD Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)

E - SHURIKEN FLIP

TOTAL DAMAGE 100/170/240/310/380 (+70% AD) (+100% AP) 100/187.5/275/362.5/450 (+85% AD) (+120% AP)

DAMAGE SPLIT BETWEEN FIRST AND SECOND HIT 50% of the total damage, 50% of the total damage 30% of the total damage, 70% of the total damage

R - PERFECT EXECUTION

FIRST DASH DAMAGE TYPE Physical Magic

FIRST DASH DAMAGE 125/225/325 (+50% bonus AD) 80/220/360 (+50% bonus AD) (+30% AP)

BASE STATS

HEALTH 575 500

HEALTH GROWTH 95 105

PASSIVE - ASSASSIN'S MARK

REMOVEDSWINGING KAMA ENERGY RESTORE Assassin's Mark no longer restores 10/15/20 energy

Q - FIVE POINT STRIKE

COST 120/115/110/105/100 energy 130/115/100/85/70 energy

REMOVEDRANK 5 BONUS DAMAGE Five Point Strike no longer deals 25% bonus magic damage to minions and monsters.

W - TWILIGHT SHROUD

NEWENERGIZER SHROUD Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)

E - SHURIKEN FLIP

TOTAL DAMAGE 100/170/240/310/380 (+70% AD) (+100% AP) 100/187.5/275/362.5/450 (+85% AD) (+120% AP)

DAMAGE SPLIT BETWEEN FIRST AND SECOND HIT 50% of the total damage, 50% of the total damage 30% of the total damage, 70% of the total damage

R - PERFECT EXECUTION

FIRST DASH DAMAGE TYPE Physical Magic

FIRST DASH DAMAGE 125/225/325 (+50% bonus AD) 80/220/360 (+50% bonus AD) (+30% AP)

Base health decreased and health growth increased. Passive energy restore removed. Q cost increased early and decreased later and bonus damage removed. W now increases Akali’s maximum Energy. E total damage increased, first hit damage ratio decreased, second hit damage ratio increased. R first dash now deals magic damage and has increased later scaling with AP.


GNAR

W - HYPER

BONUS BASE DAMAGE 10/20/30/40/50 0/10/20/30/40

Small nerf for Gnar, shouldn’t change anything.

 

HECARIM

Q - RAMPAGE

BASE DAMAGE 60/102/144/186/228 60/97/134/171/208

Small nerf for Hecarim in the late game.

 

KARTHUS

Q - LAY WASTE

BASE DAMAGE 45/65/85/105/125 (90/130/170/210/250) 45/62.5/80/97.5/115 (90/125/160/195/230)

Small nerfs for Karthus in later stages of the game.

 

LEBLANC

W - DISTORTION

COST 60/75/90/105/120 mana 60/70/80/90/100 mana

Small buffs for Leblanc only affecting her late game.

 

LILLIA

R - LILTING LULLABY

COOLDOWN 130/110/90 seconds 150/130/110 seconds

Small nerfs for Lilia’s R in all stages of the game.

 

PYKE

E - PHANTOM UNDERTOW

COOLDOWN 15 seconds 15/14/13/12/11 seconds

CD on E got buffed by getting lower by levels.

 

RENEKTON

R - DOMINUS

BONUS HEALTH 250/500/750 250/400/550

R bonus HP decreased in later stages.

 

SYLAS

PASSIVE - PETRICITE BURST

UNSHACKLED BONUS ATTACK SPEED 80% 125%

W - KINGSLAYER

COOLDOWN 13/11.5/10/8.5/7 seconds 13/11.25/9.5/7.75/6 seconds

COST 70/80/90/100/110 mana 60/70/80/90/100 mana

HEAL RATIO 50% AP 45% AP

Passive bonus attack speed increased, but CD, mana cost and heal ratio from W got nerfed.

 

URGOT

W - PURGE

ON-HIT DAMAGE EFFECTIVENESS 75% 50%

25% less on on-hit damage.

 

VOLIBEAR

W - FRENZIED MAUL

REMOVED WOUNDED HEALING Healing from Wounded monsters is no longer halved (still reduced against minions)

W healing from monsters is no longer halved. E capped damage now flat.

 

XIN ZHAO

PASSIVE - DETERMINATION

HEAL 10-112 (levels 1-18) 7-92 (levels 1-18)

BUGFIX Xin Zhao now correctly consumes his Passive - Determination stacks after basic attacking an enemy shortly after casting W - Wind Becomes Lightning

Q - THREE TALON STRIKE

BONUS BASE DAMAGE 20/28/36/44/52 16/25/34/43/52

W - WIND BECOMES LIGHTNING

COOLDOWN 12/11/10/9/8 seconds 12/10.5/9/7.5/6 seconds

COST 45 mana 60 mana

REDUCED DAMAGE AGAINST MINIONS 50% 50%-0% (levels 1-16)

SLASH CAST TIME 0.5-0.4 seconds (based on attack speed) 0.5 seconds

NEW THRUST DAMAGE MODIFIER Thrust's damage now increases by up to 33% based on critical strike chance

THRUST RANGE 900 1000

THRUST MISSILE SPEED 5000 6250

NEWA NEW CHALLENGER APPROACHES Thrust now Challenges enemy champions and monsters and reveals them for 3 seconds

UPDATEDVFX Hitbox now extends slightly behind Xin Zhao for visual clarity

E - AUDACIOUS CHARGE

NEW NOT MUCH OF A CHALLENGE Audacious Charge’s cast range increases to 1100 on Challenged enemies

PASSIVE - DETERMINATION

HEAL AP RATIO 40% 55% AP

W - WIND BECOMES LIGHTNING

NEWTHRUST DAMAGE RATIO 50% AP

R - CRESCENT GUARD

NEWDAMAGE RATIO 100% AD 100% AD, 110% AP

Passive heal decreased; stack consumption bugfix. Q bonus base damage decreased early. W cooldown reduced; cost increased; reduced damage against minions now scales down, hitbox adjusted. W1 cast time now flat. W2 damage now scales with crit strike chance; W2 range and missile speed increased; W2 now Challenges enemies.

Passive heal AP ratio increased. W2 damage ratio now scales with AP. R now scales with AP.

Items

 

IMMORTAL SHIELDBOW

LIFESTEAL 12% 10%

REMOVED LIFELINE LIFESTEAL Immortal Shieldbow no longer grants 15% lifesteal for 8 seconds

NEW LIFELINE Immortal Shieldbow now grants 13-35 AD when triggered

SHIELD 250-700 300-800

Less healing, no healing on active, now instead of lifesteal on active, it gives AD.

 

BLADE OF THE RUINED KING

LIFESTEAL 12% 10%

SIPHON DAMAGE 40-120 (levels 1-18) 40-150 (levels 1-18)

Less lifesteal, more damage on passive.

 

STERAK’S GAGE

UPDATED BLOODLUST After dealing damage to or taking damage from an enemy champion, the first stack heals you for [2% for melee | 1.2% for ranged] of maximum health, decreasing by 50% per stack afterwards, over 6 seconds.

BUGFIX Fixed a bug where Sterak's Gage's Bloodlust passive would not heal the user for each champion they were in combat with

Now Sterak’s Gage give healing on the first stack and then 50% less healing on the next stack.

 

LIANDRY'S ANGUISH

REMOVED TORMENT MAGIC PENETRATION Liandry’s no longer grants 5% magic penetration per second against burning targets

NEW TORMENT BONUS DAMAGE Liandry’s now grants up to 12% bonus magic damage to champions based on their bonus health (maximum 1250 bonus health)

Liandry’s Anguish now gives 12% more bonus magic damage to champions based on their bonus health.

 

LUDEN'S TEMPEST

NEW ECHO COOLDOWN Dealing ability damage to an enemy champion now also reduces Echo’s cooldown by 0.5 seconds (up to 3 seconds per ability)

Spells now reduce CD on Ludens

 

RABADON'S DEATHCAP

TOTAL COST 3800 gold 3600 gold

Cost decreased by 200 gold.

 

SEEKER'S ARMGUARD

BONUS ARMOR PER KILL 1 0.5

MAX ARMOR 30 15

15 less armor and 0.5 armor per kill. It's a very huge nerf for this item.

 

VERDANT BARRIER

MAGIC RESIST PER KILL 0.5 0.3

MAX MAGIC RESIST 15 9

ABILITY POWER 25 20

5 less AP, 6 less max magic resist and 0.2 less magic resist per kill.

It's the same thing with Seeker’s armguard. It's a very important nerf for Midlanders especially.

 

SHURELYA'S BATTLESONG

INSPIRE COOLDOWN 90 seconds 75 seconds

15s less on CD. Noticeable, but still more of a situational item.

 

STRIDEBREAKER

HEALTH 300 200

Another nerf for Stridebreaker, now it's 100 less health.

 

IRONSPIKE WHIP

TOTAL COST 1200 gold 1100 gold

COOLDOWN 15 seconds 20 seconds

100 less total cost and 5s more on CD active.

 

SUNFIRE AEGIS

ABILITY HASTE 15 20

IMMOLATE SUBSEQUENT DAMAGE 10% per second, up to 60% 12% per second, up to 72%

Ability haste increased by 5, and dmg from burn increased by 2% per second up to 72%.

 

VOID STAFF

ABILITY POWER 65 70

COMBINE COST 400 gold 600 gold

5 more ap but costs 200 more gold.

 

Jungle Camp Changes

HEAL 60-230 (levels 1-18) 90-243 (levels 1-18)

XP 125/128.13/134.38/143.75/156.25/168.75 (levels 1/3/4/5/7/9) 135/138.38/145.13/155.25/168.75/182.25 (levels 1/3/4/5/7/9)

Interesting change. Should be good for jungle mains!

 

Summoner Spell Changes

SMITE

BASE HEAL 70 90

 

TELEPORT

UPDATED HOME(START) ALONE Teleport now removes Homestart and respawn Homeguard

BONUS MOVEMENT SPEED 30/40/50% (levels 1/6/11) 50%

COOLDOWN 420-240 seconds (levels 1-18) 420-210 seconds (levels 1-18)


FLEET FOOTWORK

HEAL RATIO 30% AP 20% AP


RAVENOUS HUNTER

REMOVEDBASE OMNIVAMP Ravenous Hunter no longer has a base of 1% omnivamp

OMNIVAMP PER STACK 1.7% 1.5%

 

Bugfixes/QOL Changes

LEAGUE CLIENT: Rewrote the code that was responsible for constantly alerting players with multiple Key Fragment notifications (we'll also be keeping a close eye on it)

LEAGUE CLIENT: Fixed a player presence data issue where people in your lobby would not appear as Online and/or would not update when a player changed their Summoner Icon

LEAGUE CLIENT: Fixed Honor rewards image sizes

LEAGUE CLIENT: Fixed the missing images for some Missions tooltips

LEAGUE CLIENT: Players can now turn off Collection tab notifications for newly acquired content via Settings

Fixed the formatting and vocabulary in Teleport's tooltip

Kassadin's W - Netherblade now properly grants mana stacks from Tear of the Goddess

Serpent's Fang's Shield Reaver no longer applies to minions and turrets

Fixed a bug where Samira's W - Blade Whirl's second attack would sometimes not inflict damage

Fixed a bug where Banshee's Veil's Annul passive cooldown would not display in the player's inventory

Fixed two bugs where attacks from Urgot's W - Purge and Lucian's P - Lightslinger did not count as unique attack instances for Manamune stacking, Muramana on-hit, Runaan's Hurricane, and Ravenous Hydra

Fixed a bug where Ornn's Syzygy's Ever Rising Moon passive would not go on cooldown as long as he was basic attacking with Black Cleaver in his inventory

Fixed a bug where Muramana's on-hit effects would not be applied every third attack when the player has Guinsoo's Rageblade

Shyana now properly gains additional Fury generation from Cloud Dragons and Cloud Souls

Fixed a bug where right-clicking a Long Sword in Noonquiver's build path within Immortal Shieldbow, Galeforce, or Kraken Slayer's build paths would make you unintentionally purchase the Dagger next to it instead

Anivia's R - Glacial Storm no longer toggles off when using Hextech Rocketbelt

Fixed a bug where Daisy's 3rd AoE attack was accidentally using Ivern's AD instead of Daisy's AD

 

Upcoming Skins

Battle Academia Garen & Wukong


Battle Academia Caitlyn


Battle Academia Yone


Battle Academia Leona


Battle Academia Leona Prestige Edition


And this is it for the Rundown of Patch Notes 11.6! Follow our social media below and stay tuned to the recent events and new info and content coming out almost every day!

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