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Altar of Fangs Mythic+ Boost

+2 to +19

Keystone level

keystone

Dungeon

Number of keys

keystone

Loot traders

Region

Activity 1 key

How you play

You play together in a party

Limited time offer

Up to 20% off with eb24azeroth

Discount code

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16% with the code Spend $44.99 more for 17%

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Live tracker: 6 Active boosters

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Self-play keeps you in the group on your own character. Piloted hands the key to a booster who plays it on your account.

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Every key is played by hand, with the group playing for the timer. Loot and the Great Vault slot stay on your character.

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38,690 Reviews
nice job
t***************0 ‐ Sep 5, 2023
very professional
b*************3 ‐ Mar 1, 2024
Good games with the booster. It was a very late night for him, but he still finish up all games. Looking forward to meet him next time.
x****n ‐ Mar 5, 2019
Thank you for the booster... He was the best booster I've ever had. Please pay him more rain chills. thank you i would never have gotten to plat 4 without him
S*****g ‐ Mar 15, 2019
Kindred challenger player
V***o ‐ Jul 5, 2026
Insanely good player that is super friendly, reliable and good at the game. Highly recommend picking him. 5/5.
m***************4 ‐ Jan 30, 2024
Excellent
7,771 reviews on

Altar of Fangs at a Glance

Altar of Fangs is the one brand new dungeon in the Midnight Season 2 Mythic+ pool, so most groups are still learning its route. Ours run it every week and know where a key is won or lost.

Loot

Every key drops Mythic+ gear for the group, and a finished key counts toward your Great Vault for the week. Loot is rolled by the game, so no single item is promised; extra loot traders give you more chances at a trade.

Requirements

A level 90 character in the region you order for. For self-play you join the group on your own character; for piloted you share the login in the order room only. You do not need your own keystone.

How the Carry Works

Pick the keystone level from +2 to +19, the number of keys and, up to +13, two, three or four loot traders, then self-play or piloted. The group plays every key by hand, for the timer.

World of Warcraft Mythic+ Dungeons

What a World of Warcraft Mythic+ Key Costs

A Mythic+ order is priced per key. The keystone level sets the price of one key, the number of keys multiplies it, and your region picks the currency: euro for Europe, dollars for the Americas. Set the level and the count on the Mythic+ page, and keep an eye on the raid page if the Great Vault is what you are filling.

A +10 key costs 3.39 euro and the price climbs from there: a +15 key costs 5.09 euro and a +19 key 7.64 euro, because the affixes and the timer ask more of the group as the level climbs. Ten keys cost ten times one. If a new character is not yet at the level cap, leveling to 90 comes first, and gold for enchants and gems is on the World of Warcraft Gold marketplace.


What moves the price of a Mythic+ order

The keystone level sets the key price

Each level from +10 up adds a little to the price, and the step grows from +18, where the timer leaves little room for a wipe. Compare the levels on the Mythic+ page before you pick, and check the raid page for the other half of the weekly vault.

Keys multiply, nothing divides

Three keys cost three times one key at the same level. Booking several keys in one order saves you the wait between orders, not money. A rated arena order is priced on its own ladder if PvP gear is the goal instead.

Piloted costs five percent more

Self-play is the base price. A piloted key, where a booster plays your character, adds five percent. Leveling and arena cost the same either way, as the leveling page shows.

The region sets the currency

Europe is billed in euro and the Americas in dollars, at prices that match once exchanged. The realm stays yours. Gold for the same region is sold on the marketplace, behind the same checkout.

World of Warcraft Mythic+ prices per key

The grid lists the self-play price of one key in each region, with two loot traders up to +13. The calculator on the page quotes your exact total, so it stays the source of truth.

RankEurope (EUR)Americas (USD)Sold per
Mythic +2 to +7€4.34$5.12Key
Mythic +10€3.39$4.00Key
Mythic +12€3.82$4.51Key
Mythic +14€4.67$5.51Key
Mythic +16€5.52$6.51Key
Mythic +19€7.64$9.02Key

A piloted key adds five percent, three loot traders add six and four add eight (up to +13), and streaming the key adds twenty. The Mythic+ page settles any rounding, and the World of Warcraft items marketplace covers what the Vault did not drop.

What Drives World of Warcraft Mythic+ Prices

A Mythic+ quote moves on four inputs. The list below covers them, and what a key will not do. If the goal is a raid tier set rather than dungeon gear, compare against the raid page before you book keys, and read the leveling page if the character is below 90.

The factors that move the price most

  • Keystone level: from +2 to +19, priced per level
  • Loot traders: up to +13, two included, three for six percent more, four for eight
  • Keys: from one to ten in one order
  • Completion method: self-play, or piloted for five percent more
  • Region: Europe in euro, the Americas in dollars
  • Streaming: watch a piloted key live for twenty percent more

The details that change how a key goes

  • Your item level decides how much the group carries you on a self-play key
  • A specific dungeon or keystone you already hold, named in the order room
  • Your role, which shapes the group we build around you
  • The time you can play, which sets when a self-play key starts
  • Armor type, which decides who can trade you loot from the key

The three common Mythic+ orders

Most Mythic+ orders take one of three shapes. Knowing which one you are placing keeps the budget honest. Set it up on the Mythic+ page, or pair it with a raid clear for the whole weekly vault.

The weekly vault key

One +10 key a week opens a Great Vault slot at the dungeon item level. It is the smallest order that changes your gear every week, and the one most players repeat. Book it on the Mythic+ page.

The gearing push

Four to eight keys at +10 to +12 fill every dungeon slot the vault offers and drop gear along the way. It suits a fresh level 90 character catching up with its group.

The high key

A +16 to +19 key for the rating and the higher vault slot, with a group that runs the dungeon at that level every week. The arena page is the PvP counterpart for rating.

What a Mythic+ order will not do

A key is one dungeon run at the level you chose. Anything below sits outside it, so treat a listing that bundles it as a warning. For raid loot, use the raid page; for levels, the leveling page.

  • Promise a specific item: loot is rolled by the game
  • Run a +20 key or higher, which this page does not sell
  • Use bots, scripts or third-party software
  • Share your login with anyone outside the booster playing a piloted key
  • Charge you for a key that was not played

World of Warcraft Mythic+ by Region and Keystone Level

Every key is played on your realm, so the region sets the pool of boosters and the billing currency. Pick both on the Mythic+ page. Gold for the same realm is on the gold marketplace, and a ready character is on the accounts marketplace.

Browse Mythic+ by region and level

Pair a key with the right page

How to Order World of Warcraft Mythic+ Keys

Placing the order takes a minute. A little preparation on the character makes every key shorter, and the list below covers what boosters ask for most. Start on the Mythic+ page, or on the leveling page if the character is not 90 yet.

Pick the keystone level first

The level decides the price and the loot. For a weekly vault slot a +10 is enough; a higher key raises your rating and the vault item level.

Choose self-play or piloted

Self-play keeps you in the group on your own character. Piloted means a booster logs in and plays the key for you; you share the login in the order room, never in chat with anyone else.

Write the character as Name-Realm

The booster invites you by the form the game uses for cross-realm groups. A name without its realm cannot be invited.

Name the dungeon if it matters

The price covers any season dungeon. If you want a specific one for a trinket or a weapon, say so in the order room before the first key.

Be online at the agreed time

A self-play key starts when you and the group are both in. The schedule is set in the order room, and you can move it there too.

Keep your gear enchanted

A few enchants and gems shorten every self-play key. They are on the gold marketplace and the items marketplace.

Every order runs through EB24 checkout and chat, so payment stays locked until the keys are played. Ready to start? Open the Mythic+ page, or add a raid clear for the rest of the vault.

Is World of Warcraft Mythic+ Boosting Safe?

Two questions come up before every Mythic+ order: what happens to the account, and whether a key is the right tool. The answers below cover both. Book keys on the Mythic+ page, and keep gold purchases on the marketplace, where they are escrow backed too.

  • A self-play key is played by you, on your character, with the booster group around you. Nobody logs into your account, which is ordinary grouping in the game.
  • A piloted key needs your login. You share it in the order room, the booster connects from your region, and the order closes the access once the keys are done.
  • Boosters play by hand, with no bots, scripts or third-party software.
  • Payment runs through EB24 checkout and stays locked until the keys are finished. A key that never started stays on the order.
  • If you want to learn the route rather than skip it, self-play is the better fit: you play every pull with a group that knows the dungeon. The arena page works the same way for PvP.
  • If the character is below the cap, level it first on the leveling page. A key at 90 drops gear at its full item level.

Keys, raids or gold: which fits your goal

When keys are the right call

Book Mythic+ keys when you want dungeon gear, a vault slot or a higher rating on your own schedule.

When a raid fits better

Book a raid clear when the tier set or a raid trinket is the item you need.

When gold is the answer

If the obstacle is enchants, gems or a crafted item, the World of Warcraft Gold marketplace covers it.

The combined week

One +10 key and one Heroic clear fill two rows of the Great Vault, and the arena fills the third.

Good starting points for an order

How EB24 Verifies the Boosters Who Run Your Keys

A key is only as good as the group that runs it. What follows is the path a booster takes onto the World of Warcraft roster and the safeguards around your order. Book on the Mythic+ page, or read how the gold marketplace protects buyers with the same escrow.

World of Warcraft access is granted per booster

A booster takes a World of Warcraft order only with a permission for the game, set in our panel. The same permission covers raids and arena.

The group plays for the timer

Groups are picked on keys they have finished at the level you buy. If a run goes wrong, support looks at the case in the order room.

Paid out after the keys, not before

The booster is paid once the keys are finished and the order is closed, not up front.

Swaps built into every order

If the fit is wrong, ask for a new booster from the order room. The keys already played stay accounted for.

No bots, no scripts

Every key is played by hand. A booster caught using automation loses their place across EB24.

Ratings tied to real orders

A rating can only come from a customer who paid for and received a key, so the profiles you see reflect keys that happened.

Had a key go wrong? Open a report from the order room and support reviews the case. Ready for the next one? The Mythic+ page quotes any level, and the raid page covers the rest of the week.

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How it works?

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1

Choose Your Service Pick the type of in-game support you want, from duo queue assistance to expert gameplay guidance. Each option is designed to match your goals and your preferred way of playing.

2

Secure Your Order Complete the payment through our safe checkout. We use trusted payment providers, so everything is quick, smooth, and protected.

3

Personalize Your Experience After ordering, set your preferences such as: roles, agents, champions, and any extras you want. You stay fully in control of how the service looks.

4

Follow Everything in Your Dashboard Track progress in real time. Chat with your selected player, set sessions, or adjust your preferences whenever you need. Everything happens inside your EB24 dashboard.

5

Enjoy the Results + Ongoing Support Once your service ends, you can reconnect with your favourite players, leave a review for others, and rely on our 24/7 support whenever you need us again.

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Common questions

FAQs about World of Warcraft Mythic+ boosting

Engaging with Eloboost24 for boosting services streamlines your journey to achieving higher game ranks. Simply follow these steps

  • Is Altar of Fangs new this season?

  • Can I order an Altar of Fangs key at any level?

  • Why book a new dungeon instead of learning it?

  • Can I switch to another dungeon later?

Why EB24 is

a safe place to run Mythic+ keys

Groups That Time Keys

A Mythic+ group is picked on keys it has finished, not on an item level screenshot. Boosters on the World of Warcraft roster are kept on the season they deliver, and a group whose runs keep going wrong stops getting keys.

A +16 order goes to a group that runs the dungeon at that level, on the route it knows.