EB24 Cashback
Regular players typically build a rhythm that includes clearing a boss, getting cashback, and reinvesting it for the next encounter. It keeps long-term farming efficient and surprisingly cost-friendly.
Up to 20%
Let me slice the price for you!
Spend $56.54 more and get 18% off
Request to use the offline mode. On the dashboard you can chat, schedule the games, and manage the boost
Privacy is secured. Our boosters won’t chat with anyone on your friend list and will avoid using in-game chat
Information
ARC Raiders Boss Kills Boost is made for players who want to defeat high-difficulty bosses without spending hours wiping, regrouping, or looking for the perfect squad. You simply choose the boss you need cleared, and a verified booster completes the encounter for you quickly and reliably.
This service helps you secure boss rewards and unlock progression steps. Move forward in the game without the frustration of repeated failed attempts.
Key FeaturesChoose Your Service Pick the type of in-game support you want, from duo queue assistance to expert gameplay guidance. Each option is designed to match your goals and your preferred way of playing.
Secure Your Order Complete the payment through our safe checkout. We use trusted payment providers, so everything is quick, smooth, and protected.
Personalize Your Experience After ordering, set your preferences such as: roles, agents, champions, and any extras you want. You stay fully in control of how the service looks.
Follow Everything in Your Dashboard Track progress in real time. Chat with your selected player, set sessions, or adjust your preferences whenever you need. Everything happens inside your EB24 dashboard.
Enjoy the Results + Ongoing Support Once your service ends, you can reconnect with your favourite players, leave a review for others, and rely on our 24/7 support whenever you need us again.
A boss kill order is priced for the surface trip a raider runs to find, fight and survive a named machine target on your account, so the figure tracks the threat of the boss and how many kills you want rather than a flat fee. A single roaming target reads very differently from a contract that asks for several downs across a deep zone. Set the target you want on the boss kill page, or fold the kill into a wider leveling run if it also feeds your progression.
For an anchor before the live widget settles the number: a single down on a lower-threat target sits in the low double digits, a repeat contract reaches the high double figures, and a deep-zone apex boss with guaranteed extraction moves into low three figures because the raider risks a full loadout to finish it. If the kill is really a quest step, an NPC quest order may cover more of your goal in one pass.
Use the grid below as a yardstick for the figures the live widget returns, handy for checking that an order looks fair before you commit. The boost page reads your exact target, platform and kill count, so it stays the source of truth.
| Rank | Single down | Repeat contract | Apex boss |
|---|---|---|---|
| Boss kills (per contract) | $7 - $16 | $18 - $45 | $50 - $130 |
| Character leveling (per level band) | $8 - $18 | $20 - $55 | $60 - $150 |
| NPC quest completion (per quest line) | $6 - $14 | $15 - $40 | $45 - $110 |
| Raid extraction (per run) | $4 - $9 | $10 - $22 | $24 - $55 |
USD bands for orientation only. Each order is priced from your exact target, platform and kill count, so the widget on the boss kill page settles any difference. Switch to the raid extraction view if banking the drop is the real goal.
Arc Raiders boosting is not one product. The right order depends on whether you want a tough boss down, raw character levels, a locked quest cleared, or loot banked from the surface. The sections below lay out each mode so you order the one that fits your goal. Start on the boss kill page or compare it with a extraction order.
Pick the mode before the raider, because the shape of the order decides the price more than any single profile. Match the mode to the result you want, then open the matching view on the boss kill page or the extraction page.
A boost downs the target. It does not turn you into a raider who survives the fight alone. When the gap is your own combat skill, weigh a watched extraction order against a full boss run.
A boss order runs on your own platform, so where you play shapes spawn rates and how contested the zone is. Pick the platform you grind and the objective you want, then read the quote the widget returns. A raw progression wall routes to the leveling page, and a quest-locked target belongs on the quest page.
Placing the order takes a minute. Getting a clean down that secures the drop without burning your gear takes a little groundwork. The routine below separates a smooth boss order from one that wipes a loadout on the surface.
Every order flows through EB24 escrow and chat, so funds sit locked until the kill is delivered and you can message a raider first to check the fit. Ready to begin? Open the boss kill page, or browse Arc Raiders accounts if a fresh start suits you better.
Two questions come up before every order: is it safe, and is a boost even the right call over fighting the boss yourself. The guidance below answers both so the order fits your goal and your account stays protected. When the drop is the goal, weigh a per-run extraction order against a full boss run.
A boost order lives or dies on the raider behind it and the protection around the payment. What follows is the path a raider takes onto the roster, the checks we run, and the safeguards around your account once the order is live. Place an order on the boss kill page or read the extraction roster if securing the drop is your focus.
Got an order that strayed from its description? Start a chat from the raider profile or the order and our team moves in. What buyers report feeds straight into which raiders keep their place, and you can switch to a extraction order any time the goal shifts from the kill to the loot.
Every player has that one boss that turns into a wall. They're either too tanky, too chaotic, or too punishing for solo attempts. We know the feeling of wiping over and over, watching resources drain and momentum fade. With the boost, choose to skip the frustration and keep the journey moving. The boss still dies, removing the part where it ruins the day.
Love watching difficult encounters handled with precision? No panic moments, no messy improvisation, no "almost got it". The booster steps in, executes the fight cleanly, and leaves everything exactly where it should be. When logging in, the boss is down, the rewards are waiting, and the only thing left to do is enjoy the game again.
So many systems in ARC Raiders unlock behind boss kills. These include gear spikes, mission paths, harder zones, and better loot pools. Instead of being stuck waiting for one stubborn encounter to fall, move straight into the content you actually want to play. The kill is just a doorway. What matters is everything it opens.
Don't boost to replace the game. Boost to protect her momentum. One boss kill won't change the identity of a player, but it will keep the story moving without getting derailed by a weary, never-ending battle. Stay in control of the journey, and simply choose not to let one encounter hold the entire experience hostage.