Solo boosting
You play the client account toward an agreed rank target.
- You play the order on the client account
- Rank, RR, placement and net wins orders
- Highest payout per hour of the three tracks
- Suits players who frag out across long sessions
Applications open, review in a few days
Apply as a Valorant boosterYou play the client account toward an agreed rank target.
The client queues with you and you carry the rounds.
Clients book you by name for duo queue sessions.
Submit the booster application — Fill in the form with your current and peak rank, region, agent pool and the roles you hold. A tracker profile link speeds up the review considerably.
Pass the skill and history review — We look at rank held across recent Acts rather than a single Act Rank spike, agent depth per role, and whether your accounts carry restrictions. Borderline cases get a follow up question, not an automatic rejection.
Get your booster account activated — Approved boosters get the booster dashboard, the order queue and, if you opt in, a public Pro Games profile clients can book directly.
Claim orders that fit your schedule — You take the orders you want, when you want them. No shift, no quota, no penalty for a quiet week, as long as claimed orders finish on time.
Complete the order and get paid — When the order is marked complete, the payout lands on your EB24 balance and you withdraw it with your chosen method. No invoicing, no chasing a client for money.
Orders come through the platform, never through your DMs. You see the rank target, the deadline and the payout before you claim, and you claim only what your week can hold. No bidding wars against other boosters and no haggling with clients over the price of a Diamond to Ascendant climb.
The client pays EB24 when the order is created, not when it ends. Your payout lands on your EB24 balance the moment the order completes, and you withdraw with the method you configured. A client cannot vanish at Ascendant 2 and leave the climb unpaid.
Disputes, refunds and difficult clients are handled by staff. Your job ends at winning rounds and keeping the order chat professional. The rules are written down and applied the same way to every booster, so outcomes never depend on who answers the ticket.
Reliability moves you up the order queue and up the Pro Games listings, where clients book you by name. From there the coach track is one application away, and every track pays into the same EB24 balance.
A booster at EB24 completes competitive orders that clients buy on the Valorant boosting page. An order is a defined goal: reach a rank, gain a set amount of RR, clear placements, or win a number of net games. You claim the order, grind the RR, and mark it complete once the target rank sits on the account. Payment capture, deadlines and client communication rules are handled by the platform.
Orders span every rank bracket from Iron to Immortal, but the high RR orders are where the hourly rate peaks, because far fewer boosters can win consistently in Immortal lobbies.
The bar sits where Valorant clients expect it to sit. Anything under Immortal is declined at review, so check the list before you invest time in the form.
A person reads every application, not a filter script. Sitting a few RR short of the bar and saying so honestly usually earns a follow up question rather than a rejection. The full platform rules live in the terms of service.
Each Valorant order lists a fixed booster payout next to the rank target, visible before you commit. Nobody outbids you for a Diamond to Ascendant climb and no client haggles mid order. Claim it, win it, and the number you saw is the number you get.
Payouts accumulate on your EB24 balance and you withdraw with the method set in your dashboard. EB24 holds the client payment until the order completes, so you are never chasing an unpaid client. Payout questions are covered in the platform FAQ.
Every rule here serves two goals: client accounts stay clear of Riot flags, and the order queue stays predictable. Boosters who get removed almost always earned it through missed deadlines or off platform contact, not through a lost lobby.
If you hold skin heavy accounts you no longer play, they can be listed on the Valorant accounts marketplace. That is a separate self serve track, described on the Valorant account seller page.
Immortal is the entry point, and it needs to be a rank you hold across Acts rather than a one off Act Rank spike. Radiant opens the highest paying order pool, because very few boosters can win consistently at that level. We review against the region you apply for, so Immortal on EU and Immortal on a smaller region are weighed against their own ladders.
Earnings depend on order type, target rank and how much you play. The booster payout is printed on each order in the queue, so you know what a climb is worth before you queue a single round. Immortal and Radiant solo orders pay the most per hour, duo orders attract tips more often, and Pro Games sessions build repeat clients. There is no salary and no minimum hours.
No. You take orders when your schedule allows, with no quota, no shifts and no penalty for sitting out part of an Act. The single firm rule: once you claim a climb, its deadline binds you. Missing it pushes you down the queue, so claim only the RR your week can genuinely hold.
You are briefed on VPN and login practice matched to the client region when you are approved, and every order is tracked on the platform so both sides have a record. Riot treats account sharing as a risk carried by the account owner, which is exactly why duo orders and Pro Games sessions exist as alternatives where the client stays on their own account.
A few days is the normal turnaround for a form that arrives complete. Reviews slow down when the tracker link is missing, the Act history is unclear or availability is vague, because we have to write back with questions before anything moves. One thorough submission beats three rushed ones.
Yes. After approval you decide which order types you accept and you can change that at any time. Some boosters run solo orders only, some build a Pro Games profile and live off bookings, and some mix all three depending on the Act and their own ranked grind.
Boosting is goal based: the client buys a rank or RR target and you deliver it. Pro Games is session based: the client books you as a named player for duo queue games. Pro Games gives you a public profile with reviews, so it rewards consistency and comms rather than raw climbing speed.
Once the final rank is hit and the order closes, the payout is credited to your EB24 balance, ready to withdraw with whichever payout method your dashboard is set to. The client already paid EB24 when the order was created, so nobody can vanish at Ascendant 3 with the climb unpaid, and you never write an invoice.
The application takes a few minutes. Rank, region, roles and availability are all we need to start the review.
Apply as a Valorant booster