Free Seven Deadly Sins account appraisal

How much is your Seven Deadly Sins account worth?

Free estimate built from real EB24 marketplace sales. Add your combat class, UR heroes and diamonds below.

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  • Refreshed daily

Add your combat class, UR heroes and diamonds, and we compare your account against real EB24 sales from the last 90 days.

Optional Skip anything you don't have at hand. Accuracy still holds.
  • 90 days of real EB24 sales feed every estimate.
  • 3 levels of confidence so you know how dense the data is.
  • 12 mo median price trend, refreshed daily.
  • 0 risk no login, no game credentials, ever.
Seven Deadly Sins Account Value

How Much Is a Seven Deadly Sins Account Worth?

A Seven Deadly Sins account prices on combat class first, UR hero breadth second, and diamond balance, collab heroes and LR heroes on top. Our calculator anchors every estimate on real EB24 Seven Deadly Sins marketplace transactions, so the number you see is what comparable accounts actually traded at.

For a fast feel, a rookie account under 150k combat class lands in the $5–$20 range. A knight account at 150k-350k clears $18–$55. A veteran account at 350k-600k reaches $50–$130. A legend account past 600k with collab heroes regularly clears $110–$300 or more.


The four levers that move every Seven Deadly Sins account price

Combat class sets the band
Combat class is the cleanest power bucket the account offers, rolling awakening, gear and limit breaks into one number. The calculator bands your combat class and uses it as the baseline the rest of the signals adjust around.
UR heroes set the headline
UR hero breadth gates the PvP and high-difficulty teams a buyer is paying to skip. The calculator anchors on a typical UR count for your band and credits deviation within calibrated bounds.
Diamonds prove spendable progress
A deep diamond balance is the premium summon currency. The model anchors on a typical balance for the band and credits how far you sit above or below it.
Collab heroes and rare units on top
Retired collab heroes, limited units and a clean account handover all live in the description so the refinement layer can score them and the buyer sees them up front. Integers cannot capture a one-of-a-kind collab hero.

Indicative price ranges on the EB24 Seven Deadly Sins marketplace

The table below is a reference snapshot built from EB24 sales data. UR hero breadth, diamond balance and retired collab heroes all add a meaningful adjustment on top of every row.

RankUSD rangeNotes
Rookie (under 150k combat class)$5 – $20early roster, few UR heroes, small diamond balance
Knight (150k-350k combat class)$18 – $55mid roster, several UR heroes, growing diamond balance
Veteran (350k-600k combat class)$50 – $130broad UR roster, some collab heroes, strong gear
Legend (600k+ combat class)$110 – $300+deep UR roster, retired collab heroes, large diamond balance

Indicative ranges, in USD. The live calculator above pulls the latest 90 days of EB24 sales and recomputes daily. These table values are a static reference, not a price quote.

What Drives the Price of a Seven Deadly Sins Account?

Not all attributes weigh the same when buyers price a Seven Deadly Sins account. We split them into three buckets so you can see at a glance which inputs to focus on if you want a tighter estimate, or a stronger listing.

Major factors (≈85% of the price)

  • Combat class, the power band (≈30%)
  • UR heroes, PvP and high-difficulty access (≈30%)
  • Diamond balance, spendable summon currency (≈15%)
  • Collab heroes, named in description (≈10%)

Minor factors (the last ≈15%)

  • LR hero count, supporting roster depth
  • Server, Global or Japan availability
  • Geared and limit-broken units, named in description
  • Account age and cleanliness, handover ready

How hero tiers actually price

Each hero tier prices very differently. The hierarchy is retired collab heroes > limited UR heroes > broad standard UR collection > LR heroes. Collector value sits almost entirely in the top tiers.

Tier 1, retired collab heroes
Heroes tied to past crossover events that can no longer be summoned. Their scarcity makes them the headline collector signal. Name the exact heroes in the description so they can be scored.
Tier 2, limited UR heroes
Banner-limited UR heroes that define the current meta. They mark real progress and read well in screenshots of the roster.
Tier 3, broad standard UR collection
A wide spread of standard UR heroes signals an active, invested account. It adds breadth rather than a single headline number, but a deep UR roster is a real draw.
Tier 4, LR heroes
Lower-rarity heroes available to everyone. They tell the buyer the account is functional but do not move the price meaningfully on their own.

What buyers do not pay for

Adding the items below to a listing rarely raises the final price and sometimes hurts it by making the description look padded.

  • Subjective "stacked account" claims that do not name the heroes
  • Diamond balances framed as a headline when the roster is thin
  • LR heroes described as if they were collab units
  • Accounts with a restriction or recent moderation flag
  • Accounts the seller cannot fully hand over with email access

Seven Deadly Sins Account Prices by Combat Class Band

Combat class is the cleanest power bucket Grand Cross offers because it rolls awakening, gear and limit breaks into one number. The calculator pools all accounts in one comparable set; the combat class band is the rank label used by the fallback model when comparables are thin.

Browse Seven Deadly Sins accounts by signal

Browse Seven Deadly Sins accounts by combat class band

Selling a Seven Deadly Sins Account for Maximum Value

The biggest mistake we see on the EB24 Seven Deadly Sins marketplace is sellers anchoring on the time they personally sank into the grind, not on where comparable accounts clear. The tips below are what separates listings that sell within a week from listings that sit and end up discounted.

List inside the estimated range
Anchor near our mid value. Listing 10 to 20% above mid is realistic when your account is at the top of its band with retired collab heroes, a deep diamond balance and a broad UR roster. Going much higher slows time-to-sale exponentially.
Screenshot your roster and combat class
A complete listing with screenshots of your UR heroes, combat class and currency balances converts better than a thin one. Sellers who include 10+ relevant screenshots on the EB24 Seven Deadly Sins marketplace routinely sell in the upper half of their range.
Time the sale around banners
Demand rises when a new collab or festival banner introduces chase heroes, because buyers want a head start on the new units. Listing deep into a quiet stretch with no banner on the calendar usually means a longer wait or a smaller final price.
Stick with EB24 escrow
Direct trades on Discord or social media expose you to chargebacks and recovery scams. EB24 holds funds in escrow and sides with the seller as long as the listing description is accurate.
Disclose handover state up front
The linked email, login method and any past moderation flag are the main reasons account sales unwind in EB24 disputes. Put the handover state on the table before payment.

Once your listing is live, you can edit pricing as the market moves. The calculator updates at least daily, so re-checking your estimate every couple of weeks keeps you anchored to current EB24 demand. Ready to list? You can create a free seller account and put your Seven Deadly Sins listing live in minutes. See the seller rank tiers for how reputation compounds into higher conversion over time.

Buying Seven Deadly Sins Accounts for Value

The same calculator that helps sellers price fair listings is a clean filter for buyers hunting under-priced accounts. The rules below describe how experienced EB24 buyers turn the calculator from a number into a buying signal.

  • Compare every listing against the calculator. If the asking price sits below our 25th percentile for the same combat class band, you are looking at a value buy, especially when the listing names retired collab heroes and a deep UR roster.
  • Prefer accounts naming specific collab heroes and limited UR units over vague "stacked" listings. A single named collab hero can swing the value more than a pile of LR heroes.
  • Confirm full handover with email and login access before paying. The linked email is the trickiest handover step on a Seven Deadly Sins account.
  • Prefer accounts where the seller has completed sales history on EB24. Established sellers price closer to fair market value with less negotiation drama.
  • For roster-focused buyers, decide up front whether you want a UR hero account or a diamond rich account ready to summon.

When resale actually pays

When the market actually pays more
Reselling is profitable when you bought meaningfully below the calculator mid, the account holds a collab hero that a new banner makes desirable, and you list during an active banner window. Without one of those, you usually break even at best after fees.
When you should pass on resale
If the listing already sits at our mid, with no rare hero upside and no banner on the calendar, pass.
The "banner launch play"
Buying a stocked account in a quiet stretch, then re-listing once a new collab swarms the marketplace with buyers, lifts every comparable in the band.

Best value buckets to start from

Methodology: How EB24 Values a Seven Deadly Sins Account

Calculators that hide their methodology earn distrust they deserve. Here is exactly how this page produces every estimate, what data feeds it, and what we deliberately leave out.

Where the data comes from
Every estimate is sourced from completed sales and currently active listings on the EB24 Seven Deadly Sins marketplace. We do not scrape competitor sites, do not rely on third-party market price datasets, and we do not invent base prices.
How we build the range
We compute the 25th, 50th and 75th percentile of comparable sales over the last 90 days. Optional inputs (combat class, UR heroes, diamonds) shift the range up or down within calibrated bounds.
How fresh the snapshot is
The calculator is recomputed at least once every 24 hours, faster around new collab banners when the market moves quickly.
Why we publish a confidence label
High confidence means we used at least five recent EB24 sales for your combat class band; low warns the data is too thin to be precise. Legend accounts routinely land at low or medium because supply at the top of the curve is structurally small.
Why the bucket pools servers together
Grand Cross resale crosses Global and Japan with similar demand, so all accounts share one comparable cohort. We treat combat class as a band rather than a hard partition to keep the sample size usable while still matching like with like.
Why description refinement is collected
The long tail is impossible to score from integers: retired collab heroes, limit-broken units and handover state. None of that fits in a number field, so the description feeds the refinement layer for a sharper estimate.

Spotted a number that looks off? Open a chat from any Seven Deadly Sins marketplace listing and tell us. Corrections from sellers and buyers feed straight back into how we score new comparables.

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Common questions

Seven Deadly Sins account value calculator FAQ

The questions Seven Deadly Sins sellers and buyers ask us most often: why combat class sets the band, how UR hero breadth and diamond balance drive the price, when to time a sale around a collab banner, and what really drives the value of a Seven Deadly Sins account on the EB24 marketplace.

  • How much is my Seven Deadly Sins account worth?

    A rookie account under 150k combat class with few UR heroes lands in the $5 to $20 range. A knight account at 150k to 350k reaches $18 to $55. A veteran account at 350k to 600k with a broad UR roster clears $50 to $130. A legend account past 600k with retired collab heroes clears $110 to $300 or more. Enter your combat class, UR heroes and diamonds above for what comparable accounts actually traded for on EB24.

  • Why does combat class matter so much?

    Combat class is the closest single power signal a Grand Cross account exposes, rolling awakening, gear and limit breaks into one number. It tracks the build-up a buyer pays to skip. The calculator bands your combat class into Rookie, Knight, Veteran and Legend and uses that band as the baseline that every other signal adjusts around.

  • Do UR heroes or diamonds matter more for the price?

    They measure different things. UR heroes are the heavier lever because they decide PvP and high-difficulty teams, so a UR-rich account reads well above a bare one at the same combat class. Diamonds are the spendable summon currency and act as a secondary lever that shifts the estimate within bounds. An account high in one and low in the other lands in the middle of its band.

  • How are collab and limited heroes valued?

    Collab and seasonal heroes that can no longer be summoned are impossible to score from a single integer, because the specific hero decides the value. The calculator captures a UR hero count for matching, then asks you to name the standout collab heroes in the description so the refinement layer can weight them on top of the bucket median.

  • Does the server change the value?

    A little. Global and Japan share similar demand, so the calculator pools them into one comparable set rather than splitting the sample. The server you select is shown on the listing because some buyers prefer the roster and event timing of one region, but it is treated as a minor modifier rather than a headline.

  • How fresh is the data behind the Seven Deadly Sins value estimate?

    Estimates refresh at least every 24 hours and pull from sales and listings inside the last 90 days. Around major collab banners the snapshot keeps up: the moment new sales close, the next estimate reflects them. Each result shows the snapshot timestamp so you always know how recent the data is, plus a confidence label that tells you how dense the comparable pool was.

Behind the number

How the Seven Deadly Sins account value calculator works

Every estimate is built from real EB24 Seven Deadly Sins marketplace transactions, not a generic formula or scraped competitor data. Here is the exact path your inputs take from the form to the value range you see: combat class, UR heroes and diamonds in, percentile of comparable EB24 sales out, with a confidence label and an audit trail of the listings behind the number.

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1

Enter your combat classCombat class is the cleanest power signal a Grand Cross account exposes, rolling awakening, gear and limit breaks into one number. The calculator bands your combat class into Rookie, Knight, Veteran and Legend and uses that band as the rank label for the fallback model when comparable sales are thin.

2

Add your UR heroesUR heroes are the headline buyers pay to skip the summon grind for. The calculator anchors on a typical UR count for your band and credits how far above or below it you sit within calibrated bounds, so a stacked roster reads above a bare account at the same combat class.

3

Enter your diamonds and LR heroesDiamonds are the premium summon currency, while LR heroes round out the supporting roster. The calculator treats both as secondary levers that shift the estimate within bounds, with diamonds weighted more heavily because they are bought, not farmed.

4

Flag collab heroes and rare unitsCollab heroes and other limited units cannot be scored from a single integer. Flag collab status and name standout retired heroes in the description so the refinement layer weights them on top of the bucket median instead of flattening them to the average.

5

We compare against real EB24 salesEvery estimate is anchored to comparable Seven Deadly Sins accounts sold or actively listed on the EB24 marketplace in the last 90 days, then we take the 25th, 50th and 75th percentile of those prices. You get a low, expected and high price, a confidence label, a 12 month price trend and the listings behind the number so the result is auditable.