EB24 ABOUT LEAGUE OF LEGENDS #40 - PATCH RUNDOWN 11.6 - FROM A BOOSTER PERSPECTIVE
New Patch Rundown for Patch 11.6, stay tuned for the following:
- Patch Notes Rundown
- What will change with the upcoming changes
- Jungle Camp Changes
- Summoner Spells changes
- Bug Fixes/QOL Changes
- Upcoming Skins
Patch Notes 11.6
Champions
AKALI
BASE STATS
HEALTH 575 ⇒ 500
HEALTH GROWTH 95 ⇒ 105
PASSIVE - ASSASSIN'S MARK
REMOVED SWINGING KAMA ENERGY RESTORE Assassin's Mark no longer restores 10/15/20 energy
Q - FIVE POINT STRIKE
COST 120/115/110/105/100 energy ⇒ 130/115/100/85/70 energy
REMOVEDRANK 5 BONUS DAMAGE Five Point Strike no longer deals 25% bonus magic damage to minions and monsters.
W - TWILIGHT SHROUD
NEW ENERGIZER SHROUD Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)
E - SHURIKEN FLIP
TOTAL DAMAGE 100/170/240/310/380 (+70% AD) (+100% AP) ⇒ 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
DAMAGE SPLIT BETWEEN FIRST AND SECOND HIT 50% of the total damage, 50% of the total damage ⇒ 30% of the total damage, 70% of the total damage
R - PERFECT EXECUTION
FIRST DASH DAMAGE TYPE Physical ⇒ Magic
FIRST DASH DAMAGE 125/225/325 (+50% bonus AD) ⇒ 80/220/360 (+50% bonus AD) (+30% AP)
BASE STATS
HEALTH 575 ⇒ 500
HEALTH GROWTH 95 ⇒ 105
PASSIVE - ASSASSIN'S MARK
REMOVEDSWINGING KAMA ENERGY RESTORE Assassin's Mark no longer restores 10/15/20 energy
Q - FIVE POINT STRIKE
COST 120/115/110/105/100 energy ⇒ 130/115/100/85/70 energy
REMOVEDRANK 5 BONUS DAMAGE Five Point Strike no longer deals 25% bonus magic damage to minions and monsters.
W - TWILIGHT SHROUD
NEWENERGIZER SHROUD Twilight Shroud now increases Akali’s maximum energy by 80 (and still restores 80 energy)
E - SHURIKEN FLIP
TOTAL DAMAGE 100/170/240/310/380 (+70% AD) (+100% AP) ⇒ 100/187.5/275/362.5/450 (+85% AD) (+120% AP)
DAMAGE SPLIT BETWEEN FIRST AND SECOND HIT 50% of the total damage, 50% of the total damage ⇒ 30% of the total damage, 70% of the total damage
R - PERFECT EXECUTION
FIRST DASH DAMAGE TYPE Physical ⇒ Magic
FIRST DASH DAMAGE 125/225/325 (+50% bonus AD) ⇒ 80/220/360 (+50% bonus AD) (+30% AP)
Base health decreased and health growth increased. Passive energy restore removed. Q cost increased early and decreased later and bonus damage removed. W now increases Akali’s maximum Energy. E total damage increased, first hit damage ratio decreased, second hit damage ratio increased. R first dash now deals magic damage and has increased later scaling with AP.
GNAR
W - HYPER
BONUS BASE DAMAGE 10/20/30/40/50 ⇒ 0/10/20/30/40
Small nerf for Gnar, shouldn’t change anything.
HECARIM
Q - RAMPAGE
BASE DAMAGE 60/102/144/186/228 ⇒ 60/97/134/171/208
Small nerf for Hecarim in the late game.
KARTHUS
Q - LAY WASTE
BASE DAMAGE 45/65/85/105/125 (90/130/170/210/250) ⇒ 45/62.5/80/97.5/115 (90/125/160/195/230)
Small nerfs for Karthus in later stages of the game.
LEBLANC
W - DISTORTION
COST 60/75/90/105/120 mana ⇒ 60/70/80/90/100 mana
Small buffs for Leblanc only affecting her late game.
LILLIA
R - LILTING LULLABY
COOLDOWN 130/110/90 seconds ⇒ 150/130/110 seconds
Small nerfs for Lilia’s R in all stages of the game.
PYKE
E - PHANTOM UNDERTOW
COOLDOWN 15 seconds ⇒ 15/14/13/12/11 seconds
CD on E got buffed by getting lower by levels.
RENEKTON
R - DOMINUS
BONUS HEALTH 250/500/750 ⇒ 250/400/550
R bonus HP decreased in later stages.
SYLAS
PASSIVE - PETRICITE BURST
UNSHACKLED BONUS ATTACK SPEED 80% ⇒ 125%
W - KINGSLAYER
COOLDOWN 13/11.5/10/8.5/7 seconds ⇒ 13/11.25/9.5/7.75/6 seconds
COST 70/80/90/100/110 mana ⇒ 60/70/80/90/100 mana
HEAL RATIO 50% AP ⇒ 45% AP
Passive bonus attack speed increased, but CD, mana cost and heal ratio from W got nerfed.
URGOT
W - PURGE
ON-HIT DAMAGE EFFECTIVENESS 75% ⇒ 50%
25% less on on-hit damage.
VOLIBEAR
W - FRENZIED MAUL
REMOVED WOUNDED HEALING Healing from Wounded monsters is no longer halved (still reduced against minions)
W healing from monsters is no longer halved. E capped damage now flat.
XIN ZHAO
PASSIVE - DETERMINATION
HEAL 10-112 (levels 1-18) ⇒ 7-92 (levels 1-18)
BUGFIX Xin Zhao now correctly consumes his Passive - Determination stacks after basic attacking an enemy shortly after casting W - Wind Becomes Lightning
Q - THREE TALON STRIKE
BONUS BASE DAMAGE 20/28/36/44/52 ⇒ 16/25/34/43/52
W - WIND BECOMES LIGHTNING
COOLDOWN 12/11/10/9/8 seconds ⇒ 12/10.5/9/7.5/6 seconds
COST 45 mana ⇒ 60 mana
REDUCED DAMAGE AGAINST MINIONS 50% ⇒ 50%-0% (levels 1-16)
SLASH CAST TIME 0.5-0.4 seconds (based on attack speed) ⇒ 0.5 seconds
NEW THRUST DAMAGE MODIFIER Thrust's damage now increases by up to 33% based on critical strike chance
THRUST RANGE 900 ⇒ 1000
THRUST MISSILE SPEED 5000 ⇒ 6250
NEWA NEW CHALLENGER APPROACHES Thrust now Challenges enemy champions and monsters and reveals them for 3 seconds
UPDATEDVFX Hitbox now extends slightly behind Xin Zhao for visual clarity
E - AUDACIOUS CHARGE
NEW NOT MUCH OF A CHALLENGE Audacious Charge’s cast range increases to 1100 on Challenged enemies
PASSIVE - DETERMINATION
HEAL AP RATIO 40% ⇒ 55% AP
W - WIND BECOMES LIGHTNING
NEWTHRUST DAMAGE RATIO 50% AP
R - CRESCENT GUARD
NEWDAMAGE RATIO 100% AD ⇒ 100% AD, 110% AP
Passive heal decreased; stack consumption bugfix. Q bonus base damage decreased early. W cooldown reduced; cost increased; reduced damage against minions now scales down, hitbox adjusted. W1 cast time now flat. W2 damage now scales with crit strike chance; W2 range and missile speed increased; W2 now Challenges enemies.
Passive heal AP ratio increased. W2 damage ratio now scales with AP. R now scales with AP.
Items
IMMORTAL SHIELDBOW
LIFESTEAL 12% ⇒ 10%
REMOVED LIFELINE LIFESTEAL Immortal Shieldbow no longer grants 15% lifesteal for 8 seconds
NEW LIFELINE Immortal Shieldbow now grants 13-35 AD when triggered
SHIELD 250-700 ⇒ 300-800
Less healing, no healing on active, now instead of lifesteal on active, it gives AD.
BLADE OF THE RUINED KING
LIFESTEAL 12% ⇒ 10%
SIPHON DAMAGE 40-120 (levels 1-18) ⇒ 40-150 (levels 1-18)
Less lifesteal, more damage on passive.
STERAK’S GAGE
UPDATED BLOODLUST After dealing damage to or taking damage from an enemy champion, the first stack heals you for [2% for melee | 1.2% for ranged] of maximum health, decreasing by 50% per stack afterwards, over 6 seconds.
BUGFIX Fixed a bug where Sterak's Gage's Bloodlust passive would not heal the user for each champion they were in combat with
Now Sterak’s Gage give healing on the first stack and then 50% less healing on the next stack.
LIANDRY'S ANGUISH
REMOVED TORMENT MAGIC PENETRATION Liandry’s no longer grants 5% magic penetration per second against burning targets
NEW TORMENT BONUS DAMAGE Liandry’s now grants up to 12% bonus magic damage to champions based on their bonus health (maximum 1250 bonus health)
Liandry’s Anguish now gives 12% more bonus magic damage to champions based on their bonus health.
LUDEN'S TEMPEST
NEW ECHO COOLDOWN Dealing ability damage to an enemy champion now also reduces Echo’s cooldown by 0.5 seconds (up to 3 seconds per ability)
Spells now reduce CD on Ludens
RABADON'S DEATHCAP
TOTAL COST 3800 gold ⇒ 3600 gold
Cost decreased by 200 gold.
SEEKER'S ARMGUARD
BONUS ARMOR PER KILL 1 ⇒ 0.5
MAX ARMOR 30 ⇒ 15
15 less armor and 0.5 armor per kill. It's a very huge nerf for this item.
VERDANT BARRIER
MAGIC RESIST PER KILL 0.5 ⇒ 0.3
MAX MAGIC RESIST 15 ⇒ 9
ABILITY POWER 25 ⇒ 20
5 less AP, 6 less max magic resist and 0.2 less magic resist per kill.
It's the same thing with Seeker’s armguard. It's a very important nerf for Midlanders especially.
SHURELYA'S BATTLESONG
INSPIRE COOLDOWN 90 seconds ⇒ 75 seconds
15s less on CD. Noticeable, but still more of a situational item.
STRIDEBREAKER
HEALTH 300 ⇒ 200
Another nerf for Stridebreaker, now it's 100 less health.
IRONSPIKE WHIP
TOTAL COST 1200 gold ⇒ 1100 gold
COOLDOWN 15 seconds ⇒ 20 seconds
100 less total cost and 5s more on CD active.
SUNFIRE AEGIS
ABILITY HASTE 15 ⇒ 20
IMMOLATE SUBSEQUENT DAMAGE 10% per second, up to 60% ⇒ 12% per second, up to 72%
Ability haste increased by 5, and dmg from burn increased by 2% per second up to 72%.
VOID STAFF
ABILITY POWER 65 ⇒ 70
COMBINE COST 400 gold ⇒ 600 gold
5 more ap but costs 200 more gold.
Jungle Camp Changes
HEAL 60-230 (levels 1-18) ⇒ 90-243 (levels 1-18)
XP 125/128.13/134.38/143.75/156.25/168.75 (levels 1/3/4/5/7/9) ⇒ 135/138.38/145.13/155.25/168.75/182.25 (levels 1/3/4/5/7/9)
Interesting change. Should be good for jungle mains!
Summoner Spell Changes
SMITE
BASE HEAL 70 ⇒ 90
TELEPORT
UPDATED HOME(START) ALONE Teleport now removes Homestart and respawn Homeguard
BONUS MOVEMENT SPEED 30/40/50% (levels 1/6/11) ⇒ 50%
COOLDOWN 420-240 seconds (levels 1-18) ⇒ 420-210 seconds (levels 1-18)
FLEET FOOTWORK
HEAL RATIO 30% AP ⇒ 20% AP
RAVENOUS HUNTER
REMOVEDBASE OMNIVAMP Ravenous Hunter no longer has a base of 1% omnivamp
OMNIVAMP PER STACK 1.7% ⇒ 1.5%
Bugfixes/QOL Changes
LEAGUE CLIENT: Rewrote the code that was responsible for constantly alerting players with multiple Key Fragment notifications (we'll also be keeping a close eye on it)
LEAGUE CLIENT: Fixed a player presence data issue where people in your lobby would not appear as Online and/or would not update when a player changed their Summoner Icon
LEAGUE CLIENT: Fixed Honor rewards image sizes
LEAGUE CLIENT: Fixed the missing images for some Missions tooltips
LEAGUE CLIENT: Players can now turn off Collection tab notifications for newly acquired content via Settings
Fixed the formatting and vocabulary in Teleport's tooltip
Kassadin's W - Netherblade now properly grants mana stacks from Tear of the Goddess
Serpent's Fang's Shield Reaver no longer applies to minions and turrets
Fixed a bug where Samira's W - Blade Whirl's second attack would sometimes not inflict damage
Fixed a bug where Banshee's Veil's Annul passive cooldown would not display in the player's inventory
Fixed two bugs where attacks from Urgot's W - Purge and Lucian's P - Lightslinger did not count as unique attack instances for Manamune stacking, Muramana on-hit, Runaan's Hurricane, and Ravenous Hydra
Fixed a bug where Ornn's Syzygy's Ever Rising Moon passive would not go on cooldown as long as he was basic attacking with Black Cleaver in his inventory
Fixed a bug where Muramana's on-hit effects would not be applied every third attack when the player has Guinsoo's Rageblade
Shyana now properly gains additional Fury generation from Cloud Dragons and Cloud Souls
Fixed a bug where right-clicking a Long Sword in Noonquiver's build path within Immortal Shieldbow, Galeforce, or Kraken Slayer's build paths would make you unintentionally purchase the Dagger next to it instead
Anivia's R - Glacial Storm no longer toggles off when using Hextech Rocketbelt
Fixed a bug where Daisy's 3rd AoE attack was accidentally using Ivern's AD instead of Daisy's AD
Upcoming Skins
Battle Academia Garen & Wukong

Battle Academia Caitlyn

Battle Academia Yone

Battle Academia Leona

Battle Academia Leona Prestige Edition

And this is it for the Rundown of Patch Notes 11.6! Follow our social media below and stay tuned to the recent events and new info and content coming out almost every day!
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