post preview
2/27/2020
Patch Notes

EB24 ABOUT LEAGUE OF LEGENDS #17 - PATCH RUNDOWN 10.4 - FROM A BOOSTER PERSPECTIVE

Patch 10.4 is targeting Soraka and Sona on top lane and buffing tank junglers and top laners on that patch. Also, buffs on Phase Rush and Stopwatch makes me worry for solo queue. I think this patch will be bad for solo queue but good for competitive. Let's have a look at it.


Champions


  • Amumu

Q - BANDAGE TOSS

DASH SPEED 1350 after hitting an enemy ⇒ 1800 after hitting an enemy

R - CURSE OF THE SAD MUMMY

COOLDOWN 150/130/110 seconds ⇒ 130/115/100 seconds


NEWSTOP! IN THE NAME OF LOVE Now stops enemies in the middle of their dashes

Dash speed is a nice little buff but won't change that much. Although the ult cooldown buff is pretty good for the early mid-game since Amumu doesn't build cooldown items in that stage of the game. I think he is good for low elo.


  • Aphelios

NEW WEAPON VIEW Players can now see both guns Aphelios is holding next to his health bar

CALIBRUM, THE SNIPER RIFLE

REMOVED BASIC ATTACK RESET Aphelios no longer resets his attack timer right after consuming a mark (his attack timer still resets for the mark attack)

CRESCENDUM, THE CHAKRAM

RED VS. BLUE Aphelios' sentry's range indicators are now red for enemies when it's inactive

BASE NUMBER OF SENTRY ATTACKS 4 ⇒ 3 (the number of attacks still scale with attack speed)

SENTRY HEALTH AGAINST RANGED Ranged basic attacks deal 2 damage ⇒ 3 damage (Sentries have 6 health)

SENTRY HEALTH AGAINST AOE AoE attacks deal 2 damage ⇒ 4 damage (Sentries have 6 health)

SENTRY BUGFIX Aphelios' sentries no longer occasionally die upon being activated

R - MOONLIGHT VIGIL

RANGE 1600 ⇒ 1300


It hurts his laning but still, I think he is a must ban pick. It's not a filler change but I think that aphelios will still one-shot you in the mid-late game.


  • Aurelion Sol

W - CELESTIAL EXPANSION

ACTIVE STAR DAMAGE Increases total damage by 50% ⇒ 40%


Filler change.


  • Caitlyn

BONUS ATTACK SPEED 10% at level 1 ⇒ 20% at level 1


I think that buff is decent. It helps her to push her lane quicker. Its a nice buff but I don't think she needed it. She was strong and now she is stronger.


  • Garen

Q - DECISIVE STRIKE

EMPOWERED BASIC ATTACK DAMAGE RATIO 0.4 attack damage ⇒ 0.5 attack damage

W - COURAGE

NEWBLOOD OF MY ENEMIES At max resistances from enemy kills, Garen increases his bonus armor and magic resist by 10%

SHIELD 0.1 maximum health ⇒ 70/95/120/145/170 (+0.2 bonus health)


W buff is insanely strong. With the Yuumi buff, we might see Garen+Yuumi bot again.


  • Gnar

BASE STATS

MOVEMENT SPEED 325 ⇒ 335

PASSIVE - RAGE GENE

BONUS MOVEMENT SPEED 10-30 (levels 1-18) in Mini Gnar form ⇒ 0-20 (levels 1-18) in Mini Gnar form

R - GNAR!

DAMAGE RATIO 0.2 attack damage, 0.5 ability power ⇒ 0.5 attack damage, 1.0 ability power


Just a little bit of damage on his R. Filler change.


  • Jayce

BASE STATS

MANA 357.2 ⇒ 375

MANA GROWTH 37 ⇒ 45

Q - TO THE SKIES!

BASE DAMAGE 45/80/115/150/185/220 ⇒ 55/95/135/175/215/255


The mana change is okay. Q base damage buff is strong but still, it's not enough for Jayce to be played.


  • Lux

Q - LIGHT BINDING

BASE DAMAGE 70/115/170/205/250 ⇒ 80/125/170/215/260

DAMAGE RATIO 0.7 ability power ⇒ 0.6 ability power

COOLDOWN 13/12/10/11/9 seconds ⇒ 11/10.5/10/9.5/9 seconds

R - FINAL SPARK

NEWFLASHDANCE Lux can now Flash while casting Final Spark (her ultimate won't follow her when she Flashes)


Filler change.


  • Rammus

BASE STATS

ATTACK SPEED 0.625 ⇒ 0.656

ATTACK SPEED RATIO 0.625 ⇒ 0.656


Filler Change.


  • Singed

BASE STATS

HEALTH 610 ⇒ 580

ARMOR 37 ⇒ 34


HP nerf is okay but still, I think it's a filler change.


  • Sona

Q - HYMN OF VALOR

NEWMANA RESTORE Sona now gains 30 mana the first time she tags an ally with her aura

COST 50/55/60/65/70 mana ⇒ 75/80/85/90/95 mana

W - ARIA OF PERSEVERANCE

NEWMANA RESTORE Sona now gains 30 mana the first time she tags an ally with her aura

COST 80/85/90/95/100 mana ⇒ 105/110/115/120/125 mana

E - SONG OF CELERITY

NEWMANA RESTORE Sona now gains 30 mana the first time she tags an ally with her aura

COST 65 mana ⇒ 90 mana


This is a direct nerf to Sona solo lane and it hurts her laning phase so much I don't think she can be played on top lane anymore.


  • Soraka

BASE STATS

HEALTH 529.04 ⇒ 535

HEALTH GROWTH 78 ⇒ 74

MANA 350.8 ⇒ 375

MANA GROWTH 60 ⇒ 40

ATTACK DAMAGE 50.04 ⇒ 50

Q - STARCALL

SELF-HEAL 60/80/100/120/140 (+0.5 ability power) ⇒ 40/50/60/70/80 (+0.3 ability power)

REJUVENATION HEAL DURATION 5 seconds ⇒ 2.5 seconds

COST 40/45/50/55/60 mana ⇒ 60/65/70/75/80 mana

BONUS MOVEMENT SPEED 15/20/25/30/35% ⇒ 10/12.5/15/17.5/20%

W - ASTRAL INFUSION

NEWME AFTER A MASSAGE AND ICE CREAM While Soraka is Rejuvenated, the 10% maximum health cost for casting Astral Infusion will be reduced by 40/55/70/85/100%

HEAL 80/110/140/170/200 ⇒ 80/115/150/185/220


Ending with Soraka top lane with these Q changes. I don't think she will be ever played on top or mid again.


  • Sylas

Q - CHAIN LASH

BASE DAMAGE 40/55/70/85/100 ⇒ 40/60/80/100/120


Nice buff but doesn't change anything.


  • Udyr

PASSIVE - MONKEY'S AGILITY

NEWSTING LIKE A BEE Udyr now gets 5% off his global cooldown (the time between when he can switch stances) per Cloud Drake buff


Filler change.


Jungle Champions


  • Darius

PASSIVE - HEMORRHAGE DAMAGE Now deals 120% damage to all monsters

Q - DECIMATE HEAL Now heals from large monsters


  • Diana

PASSIVE - MOONSILVER BLADE DAMAGE Increased by 150% on non-epic monsters


  • Garen

E - JUDGMENT DAMAGE Now deals 150% damage to non-epic monsters


  • Gnar

W - HYPER BASE MAXIMUM BONUS DAMAGE TO MONSTERS 100/150/200/250/300 ⇒ 300 at all levels


  • Mordekaiser

PASSIVE - DARKNESS RISE MAXIMUM DAMAGE TO MONSTERS 15-100 (levels 1-18) ⇒ 25-120 (levels 1-18)


  • Talon

PASSIVE - BLADE'S END MONSTER DAMAGE Abilities now wound all monsters for 120% damage


  • Zed

PASSIVE - CONTEMPT FOR THE WEAK DAMAGE Increased by 100% against monsters

PASSIVE - CONTEMPT FOR THE WEAK MAXIMUM DAMAGE TO MONSTERS 120/240/360 (levels 1, 7, 17) ⇒ 200/350/500 (levels 1, 7, 17)


Expect Diana and Darius all of those are filler. It's good for Darius because when Darius is split pushing he cant take jungle camps without losing so much time. For Diana, she can now jungle easily. The problem with Diana's jungle was her early game. Now with that buff, she will be better.


Runes and Summoner Spells changes


  • Exhaust

DURATION 2.5 seconds ⇒ 3 seconds

NEWVISIBILITY Now shows how much damage is being reduced


Filler change.


  • Hail of Blades

MAXIMUM TIME BETWEEN ATTACKS 2 seconds ⇒ 3 seconds

COOLDOWN 4 seconds out of combat ⇒ 8 seconds


Filler change.


  • Legend Runes

ALACRITY, TENACITY, AND BLOODLINE MINION KILLS PER STACK 20 ⇒ 25


It's a decent nerf but I think legend runes are still broken. It's just 1 more wave for each stack and it's bad for Bloodline mostly. So it's indirect nerf to ADC class.


  • Perfect Timing

OUR TIME IS RUNNING OUT Grants a Commencing Stopwatch that becomes a Replica Stopwatch at 10 minutes ⇒ Grants a Commencing Stopwatch that becomes a Replica Stopwatch at 14 minutes. Takedowns reduce this timer by 2 minutes.

REMOVEDYOU CAN'T PUSH IT UNDERGROUND No longer additionally reduces the cooldown of Guardian's Angel, Gargoyle Stoneplate, and Zhonya's Hourglass by 15%

STOPWATCH COST 600g ⇒ 650g


Bad for Guardian Angel users but insane for support champs. -2 min for each takedown makes this a broken rune for every support champion.


  • Phase Rush

MAXIMUM TIME BETWEEN ATTACKS 3 seconds ⇒ 4 seconds

MOVEMENT SPEED 25-40% ⇒ 25-40%, increased to 30-50% for melee champions


Filler change.


  • Prototype: Omnistone

LUCK OF THE DRAW Will no longer give the player Press the Attack or Conqueror as their first rune


Filler change.


Immolate Items


  • Bami's Cinder

NEWIMMOLATE Once every 10 seconds, your next immobilizing ability deals 6-23 (+0.02 bonus health) and releases a fire nova that also deals that bonus damage around you


  • Cinderhulk

NEWIMMOLATE Once every 10 seconds, your next immobilizing ability deals 12-29 (+0.04 bonus health) to all enemies, it hits and releases a fire nova that also deals that bonus damage around you


  • Sunfire Cape (and Forgefire Cape)

NEWIMMOLATE Once every 10 seconds, your next immobilizing ability deals 26-43 (+0.05 bonus health) to all enemies, it hits and releases a fire nova that also deals that bonus damage around you


Over buff. Especially for top lane champs. I don't think you can win trades in the lane against Sunfire cape user champion as a bruiser.


And the patch is over! We covered all the new changes and hope that we might have helped you understand what changed and what you can benefit from! Don't forget that you can buy a Solo Boosting or a Duo Boosting service from us at any time and select one of these champions so you can learn how to play them in real-time! For more content and events, please follow us on the social media links below:


Instagram | Facebook Page | Twitter | Facebook Group | Discord Server


Tags