Fast Games · Play with pros

Valorant with an Ascendant+ teammate

Pick a queue, book your games and enter competitive in minutes with a rank-verified teammate.

  • Pay per game
  • 6 teammate swaps
  • Voice included
64 verified teammates online • North America

Select mode

Every mode is priced per game, from the lowest rank it is sold at.

6 modes

Team Up

Ranked queues with a teammate we verify by rank.

2 modes

Social

Fixed rate per game, no rank check, no pressure.

2 modes

Training

A coach in your team, priced per game like everything else.

Step by step

How Fast Games works

  1. Pick your queue

    Choose Duo, Trio or a Premier five-stack for competitive, Unrated or Fun Mode for a casual evening, or a Training mode with a coach. Every row shows how many teammates the mode takes and the rate it starts from.

  2. Set your rank and your games

    Competitive modes are priced from the rank you select, so the purchase box shows your exact total before you pay. Unrated, Fun Mode and Gamer Girl carry a flat rate per game whatever your rank.

  3. Pay and get matched

    Complete checkout and follow your order while online, verified teammates accept the session. Matching usually takes minutes and the status updates live.

  4. Play with your teammate

    Join the session room with chat and voice built in, agree on agents and queue up. You are charged for the games actually played, and you can swap a teammate up to the allowance shown on the order.

Valorant Fast Games teammates

What a Valorant Teammate Costs Per Game

Fast Games is billed per game and per teammate: the rate of the mode, multiplied by the games you book and the seats you fill, less the bundle discount an order of three games or more earns. Competitive modes read the rank you select, because an Immortal lobby needs a different teammate pool than a Silver one. Set your mode on the Valorant Fast Games page, or price a guaranteed climb on the Valorant rank boosting page.

For an anchor before the widget settles it: one Unrated game with one teammate is the smallest order on the page, while ten Premier games with four Radiant-tier teammates at Immortal is the largest. Nothing in between is a surprise: the counts move the total, and what a single game costs moves once, when the order clears a bundle tier. If a set number of wins is the goal, the win boosting service prices those directly.


What moves the price of a Valorant Fast Games order

The mode sets the base rate
Duo sits at the Ascendant+ floor and is the base competitive rate, Duo Ultra buys an Immortal seat and Duo Prime a Radiant one. Trio bills per seat at the Duo rate and Premier carries a small five-stack premium. Unrated and Fun Mode carry one flat rate that no rank changes. Compare the ladder on the Fast Games page against the per-division pricing of a rank boost.
Your rank moves the competitive modes
Competitive modes step up through the tiers, from the shared Iron to Bronze rate up to the Radiant rate. That mirrors how an Immortal to Radiant order costs more than a push through Silver: the teammate pool that can hold that level is smaller.
Games and seats multiply, bundles divide
Two Trio teammates cost twice one, because each seat is matched and settled on its own. Games multiply the same way until the bundle tiers step in: three games take 18% off every game, five take 19% and ten take 22%. That is why a full Premier stack reads closer in scope to a placement run than to a single duo game.
Voice is the only extra
Fast Games carries a single option, live voice, and no VIP or Loyalty ladder. Those factors scale a whole-order price, which does not fit a per-game rate. The pay-per-game boosting service keeps the full customization list if you want it.

Indicative Valorant Fast Games ranges per game

Use the grid below as a yardstick for what the live widget returns for one game with one teammate, handy for checking that an order looks fair before you commit. The page reads your exact mode, rank and region, so it stays the source of truth.

RankIron to GoldPlatinum to AscendantImmortal to Radiant
Duo and Trio (Ascendant+ teammate, per seat)€3.89 - €4.49€5.19 - €7.49€9.49 - €12.49
Duo Ultra (Immortal+ teammate)€5.06 - €5.84€6.75 - €9.74€12.34 - €16.24
Duo Prime (Radiant teammate)€6.22 - €7.18€8.30 - €11.98€15.18 - €19.98
Premier five-stack (per seat)€4.28 - €4.94€5.71 - €8.24€10.44 - €13.74
Unrated and Fun Mode€3.01€3.01€3.01
Gamer Girl€4.49€4.49€4.49
Rank-Up Coaching and Coach Duo€10.99€10.99€10.99

Bundles come off these rates: three games take 18% off, five take 19% and ten take 22%. On Duo at Platinum that turns €15.57 into €12.77 for three games, €25.95 into €21.02 for five and €51.90 into €40.48 for ten. Euro bands for orientation only, quoted per game and per teammate on the Europe region. North America, Oceania, Japan, Korea and South America bill in dollars and sit slightly higher. The widget on the Fast Games page settles any difference, and the pay-per-game boosting service covers the case where you would rather not play the games yourself.

How Valorant Fast Games Modes and Teammates Work

Fast Games books a teammate for a set number of games; it does not promise a rank. The sections below lay out which queues exist, how many seats each one takes, and where the service stops, so you book the mode that fits your evening. Start on the Valorant Fast Games page, or weigh it against a rank climb.

The inputs that move the price most

  • Mode: the rank floor of the teammate you are matched with
  • Your rank: read by every competitive mode, ignored by Unrated and Fun Mode
  • Number of games: one to ten per order
  • Number of teammates: one on Duo, two on Trio, up to four on Premier
  • Region: sets the billing currency and the pool you match from

The extras that nudge it up or down

  • Live voice on the session call, so the lobby can coordinate from the pistol round
  • Booking three, five or ten games in one order, which takes 18%, 19% or 22% off
  • Staying on Duo instead of Duo Ultra when an Ascendant+ teammate is enough
  • Filling only the Premier seats your stack is missing
  • Playing Unrated or Fun Mode when the rank on the scoreboard does not matter

How the modes differ

Decide what the session is for before you pick a card, because the mode moves the rate more than anything else. Match the mode to the queue you want to play, then open the matching view on the Fast Games page or compare it with a placement order.

Duo, Duo Ultra and Duo Prime
Three rank floors on the same competitive duo: Ascendant+ on Duo, Immortal+ on Duo Ultra and Radiant on Duo Prime. Pick the floor you actually need, because the rate follows it. If a guaranteed rank is the goal instead, a rank boost or an Immortal to Radiant boost prices that directly.
Trio and Premier
Trio fills the two seats of a competitive three-stack, Premier fills up to four for a Premier match or a full competitive five-queue. Each seat is matched and settled on its own, and everybody shares one voice call from the first round.
Unrated and Fun Mode
Unrated, Swiftplay, Spike Rush and Deathmatch carry one flat rate per game and skip the rank question entirely. They exist for the evening where the point is the round rather than the RR, unlike a win order.
When a session is the wrong tool
If you want the rank to move whether or not you play, a session is the wrong shape. A rank boost or a coaching session covers those goals instead.

What a Valorant Fast Games order will not do

Fast Games buys games with a verified teammate. It does not buy a rank, and it does not play for you. When the goal is an act rank rather than a session, weigh a rank boost against a Fast Games order.

  • Guarantee a rank, an RR total or a win rate
  • Play games on your account while you are away
  • Fill more than four teammate seats in a single lobby
  • Replace the structured review that a coaching session gives you
  • Charge you for games that were never played

Valorant Fast Games by Region and Rank

Every game runs on your own region, so the region you play sets the teammate pool, the ping and the billing currency. Pick your region and the rank you play at, then read the quote the widget returns. If a guaranteed climb suits you better, the rank boosting page and the placement page price that route.

Browse Valorant Fast Games by region

Pair a session with the right service

How to Order Valorant Fast Games and Get the Most From a Session

Placing the order takes a minute, but a session rewards a little planning around the queue you want and the teammate you ask for. The routine below separates a smooth evening from a rushed lobby.

Pick the queue before anything else
The mode sets the rank floor of your teammate and the rate you pay, so choose it first on the Fast Games page. If none of the modes fits because you want a rank rather than games, a rank boost is the closer product.
Set the rank you actually play
Competitive modes are priced from the rank you select, so an accurate pick keeps the quote accurate. Unrated and Fun Mode skip this step entirely and stay at one flat rate per game.
Book the games you will actually play
Three games is enough to see whether the two of you fit, five suits a focused competitive session, and ten spreads across an evening or several. Games you do not play are never charged as delivered.
Fill only the seats you need
Trio takes up to two teammates and Premier up to four, and each seat is priced on its own. Bring friends for the rest of the stack and the order stays lean next to a full placement booking.
Turn voice on before the pistol round
The session room has a built-in call, so the lobby can agree on agents and default setups before the first queue. Silent duos lose more rounds to bad trades than to aim.
Say what you want from the session
Tell your teammate whether you want a coaching tone, a quiet carry or a relaxed evening, and which agent class you prefer. Preferences set in the account popup shape how they fill the composition around you.

Every order flows through EB24 checkout and chat, so funds sit locked until the games are played and you can message the teammate before you queue. Ready to begin? Open the Valorant Fast Games page, or browse Valorant accounts if a fresh start suits you better.

Valorant Fast Games or Boosting, and Is It Safe?

Two questions come up before every session: is it safe, and is a teammate the right call over a boost. The guidance below answers both, so the order matches the goal and your account stays protected. When an act rank is what you want, weigh a rank boost against a Fast Games session.

  • A Fast Games session is ordinary competitive or Unrated games played by you, on your own account, with a teammate in your party. There is no login to hand over and no software involved.
  • Because you never share credentials, the exposure that comes with account access is not part of this service at all. That is the main practical difference from a boost played on your behalf.
  • Payment runs through EB24 checkout, and teammates are settled game by game. Games you did not play stay on the order rather than being paid out.
  • Reach for Fast Games when you want the evening itself: a competent party, voice, and games you actually play. A session gives you that without promising a rank.
  • Reach for boosting when the rank is the point and the games are a means to it. A rank boost prices exactly the distance climbed.
  • Reach for coaching when the same mistake keeps costing you rounds. A coach builds the habit; Fast Games gives you the queues to drill it in.

Session, boost or coaching: which fits your goal

When a session is the right call
Book a Fast Games order when you want to play, with someone good, right now, and you would rather pay per game than per rank. The win boosting service is the guaranteed-result version of the same lobby.
When a boost fits better
Book a rank boost or a placement run when the rank has to move by a set amount and the number of games it takes is not your problem.
The combined play
Run a coaching session to name the habit that costs you rounds, then book Fast Games to practise it in real queues with someone who can point it out live.
When neither fits
If the account itself is the obstacle, a fresh start from the Valorant accounts marketplace solves more than any session, and the new season package covers getting a new one ready.

Good starting points for an order

How EB24 Verifies the Valorant Teammates You Play With

A session is only as good as the person in the other party slot. What follows is the path a contractor takes onto the Fast Games roster, the checks behind it, and the safeguards around your order. Book a session on the Fast Games page, or read the coaching roster if you would rather be taught than carried.

Rank verified against the mode floor
Before anyone fills a Duo Prime seat they prove a Radiant rank, Duo Ultra requires Immortal or above, and Duo requires Ascendant or above. That is the same identity and rank check the high-tier boosting roster passes.
Matching favours the highest rated
Orders go to online contractors with a permission for the game and the mode, ranked by rating and delivery history. The pool is the one behind our rank boosting roster and the pro games service.
Settled per game, not up front
A teammate earns each game as it is played. Swap them and the departing contractor is settled only for what they played, which keeps the incentive on the session in front of you.
Swaps built into every order
If the fit is wrong, request a new teammate up to the allowance shown on the order. You do not have to argue for it, and the games you already played stay accounted for.
Ratings tied to real orders
A rating can only come from a customer who paid for and played a session, so the profiles you see reflect games that happened. The same rule governs reviews on coaching and on the accounts marketplace.
One ecosystem, one standard
The verification behind EB24 boosting, coaching and the marketplace applies here too. A contractor who breaks the rules on a Fast Games order loses their place across the platform, not only on this service.

Had a session go wrong? Open a report from the session room and support reviews the case. What customers report feeds straight into which contractors keep their place, and you can switch to coaching or a rank boost any time the goal shifts from playing to climbing.

Playing with a pro versus Valorant rank boosting

Fast Games and rank boosting solve different problems. Here you book a teammate for a set number of games, pay per game and keep whatever RR the two of you earn, so the session itself is the product. With Valorant rank boosting you pay for a guaranteed result measured in divisions, and the price follows the distance climbed rather than the number of games. If you want structured improvement instead, a Valorant coaching session pairs you with a verified coach for VOD review and practice. Many players combine them: coaching to name a habit, Fast Games to drill it in real competitive queues, and a placement run when the act has to open on a deadline.

Who your Valorant teammates are

Every Fast Games teammate is a verified Eloboost24 contractor: rank checked against the floor of the mode you booked, rated by customers after every order, and matched from the players who are online at that moment. Duo requires Ascendant or above, Duo Ultra requires Immortal or above, and Duo Prime requires Radiant. Profiles show completed sessions, rating, country and main agents before you queue. The same roster powers our Valorant pro games service and our Immortal to Radiant boosting, and if you would rather start fresh on another account, the Valorant accounts marketplace covers that side.

Common questions

FAQs about playing with Valorant teammates

Everything customers ask before booking a session: how matching works, how the price is built, and what happens when something goes wrong.

  • How quickly can I start a Valorant game with a hired teammate?

    After payment your order goes out to online, verified teammates who match your mode and your region. Most sessions start within minutes, and your order page shows live status while the search runs. If nobody accepts inside the first window, the search widens to more contractors and support steps in, so you always know where the order stands.

  • Why does the Valorant price move when I change my rank?

    Competitive modes are priced from your current rank, because an Immortal lobby needs a different teammate pool than a Silver one. The catalog cards show the rate at the lowest rank, and the purchase box updates to your exact total the moment you set your rank, your region and the number of games. Unrated and Fun Mode carry one flat rate per game.

  • What is the difference between Duo, Duo Ultra and Duo Prime in Valorant?

    All three are competitive duo queue on your own account; they differ in who joins you. Duo matches you with an Ascendant or higher teammate, Duo Ultra with Immortal or higher, and Duo Prime with a Radiant. Each floor draws from a smaller pool than the one below it, which is why the rate steps up from tier to tier.

  • Is playing Valorant with a hired teammate safe for my account?

    You never share your password. You play every game yourself on your own account, and your teammate joins your party the way any friend would, which is ordinary use of the game rather than account sharing. Payment runs through the same checkout used across Eloboost24, and your Riot ID stays between you and the platform.

  • Can I choose which agent class my Valorant teammate plays?

    You can tell us which class you prefer to play, Duelist, Initiator, Controller or Sentinel, from the account popup, and your teammate sees it in the session room before the first agent select. Preferences shape how they fill the composition around you; they do not change the price of the order.

  • Can I change my Valorant teammate if we do not click?

    Yes, up to the swap allowance shown on your order. Request a new teammate from the session room, and each seat you change spends one swap. The outgoing teammate is settled only for the games already played, and a new one takes over the rest. You can also mark teammates you enjoyed as favourites, or block ones you did not, which shapes how future orders are matched.

  • What happens to my RR if we lose games during the session?

    Nothing changes in your billing. You pay per game played, not per game won, and ending a session never asks you to declare a result. If you want a guaranteed climb rather than a teammate, our Valorant rank boosting service prices by the distance climbed rather than by games played.

  • How does per-game billing work for Valorant Fast Games?

    Your payment covers a set number of games with a set number of teammates. Booking three games takes 18% off every game in the order, five games take 19% and ten take 22%, and the purchase box strikes out the undiscounted total. After each game the teammate earns that game share. Stop early and the unplayed games are never charged as delivered.

  • Can I bring a full five-stack for Premier?

    Yes. The Premier mode fills up to four seats beside you, so you can book a whole team or just the two players your stack is missing. Each teammate is matched independently from the same verified pool and settled separately per game, and everyone shares one voice call from the first round.

  • How do we talk during the session?

    Every order opens a session room on Eloboost24 with text chat and a built-in voice call, so you can agree on agents and the plan before the first queue without installing anything. In-game voice works as usual.

Proof

What players say about us

Ratings left by customers after their sessions, and our public Trustpilot score.

world icon Customer reviews

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37763 Reviews
very fast and a good player!!
u********n ‐ Aug 31, 2026
Nice experience, friendly guy.... Skilled. Will hire him again.
j*********6 ‐ Jun 16, 2024
Greatest booster I have ever used. Gets you free wins like it's nothing.
N**********5 ‐ Oct 19, 2024
I recommend without hesitation, has easy dialogue and doesn't hesitate 2 give u advice, Thanks again dude
J******i ‐ Jul 25, 2019
friendly and skilled, thanks
m***h ‐ Sep 20, 2021
good offer
k******s ‐ Mar 29, 2026
Excellent
7,771 reviews on