What Is a Gank in League of Legends?
What Is a Gank in League of Legends?
Gank means a surprise attack on an enemy who is outnumbered, usually when the jungler arrives in a lane to turn a one versus one into a two versus one. A successful gank produces a kill, a summoner spell or lost farm, and ganking is the main way junglers create advantages in League of Legends.
Attribute | Value |
|---|---|
Term type | Slang / core mechanic |
Game | League of Legends, and MOBAs generally |
Who ganks | Junglers most often, also mid and support roamers |
Usual timing | From level three onwards, around wave states |
Also called | Ganking, getting ganked, collapsing |
Counterplay | Vision, wave control, tracking the enemy jungler |
How do ganks work in LoL?
A gank works on numbers and positioning, not on surprise alone. The jungler approaches from a side the enemy cannot see, usually through a brush or the river, and arrives at a moment when the enemy laner is pushed up and standing too far from their own tower.
That is why wave state matters more than the jungler's champion. A lane pushing towards your tower is a gank waiting to happen, and a lane frozen near your side of the map is almost ungankable. Crowd control decides the rest: champions with a reliable stun or root convert a gank that a champion without one would fumble. Counterplay is equally structural, built on ward placement in the river entrances, tracking where the enemy jungler cleared last, and the simple discipline of respecting a missing enemy autofill jungler just as much as a main one.
How do ganks affect your rank in LoL?
Ganks decide the early game, and the early game decides most solo queue matches. A successful gank at three minutes creates a gold lead, tower pressure, and control of the nearest objective, which snowballs into drakes and vision. Junglers who gank on wave states climb; junglers who walk into frozen lanes feed.
For laners the skill is defensive rather than offensive. Warding at the right minute, tracking the enemy jungler's clear and knowing when a lane is unsafe prevents more deaths than mechanics ever will, and that habit gap is one of the clearest differences between divisions. If the map awareness is there and the LP still is not, a League of Legends division boost or Master to Challenger boosting covers the stretch where individual play stops being the bottleneck.
Gank vs dive: what is the difference?
A gank happens in open lane, with the target away from the safety of their tower. A dive goes under the tower and accepts tower damage to get the kill, which needs more players, a minion wave to soak the shots and usually a coordinated aggro reset. Ganks are cheap and low risk; dives are expensive and can lose you two champions if the timing is wrong. The rule of thumb is that a gank is a jungler's decision and a dive is a team's decision.
FAQ
Can you gank at level two in League of Legends? Yes. Early ganks before the jungler has cleared their camps are possible and sometimes strong, but they trade experience and gold for the attempt, so a failed level two gank puts the jungler behind.
Does warding actually stop ganks? Yes. A river ward placed before the enemy jungler arrives is the single highest value action for preventing a gank, which is why control wards and trinket timings matter more than most players below Diamond assume.
Is a gank the same in every MOBA? Yes. The term carries across Dota 2, Smite and other MOBAs with the same meaning: a surprise collapse on an outnumbered enemy.
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