Here is the Patch Rundown 11.7! Our blog post will have the following content:
- Patch Notes Rundown
- What will change with the upcoming changes
- Updates
- Bug Fixes/QOL Changes
- Upcoming Skins
Patch Notes 11.7
Champions
ALISTAR
Q base damage decreased later. E empowered basic attack bonus damage decreased.
Q - PULVERIZE
BASE DAMAGE 60/105/150/195/240 ⇒ 60/100/140/180/220
E - TRAMPLE
EMPOWERED BASIC ATTACK 35-290 (levels 1-18) bonus magic damage ⇒ 20-275 (levels 1-18) bonus magic damage
I don't think that's the main problem with Alistar right now. Everything that he provides during the laning phase and also in team fights is controlling the fight, peeling his carries from enemy engages, and providing a lot of CC.
AMUMU
Q cost decreased. E cooldown decreased.
Q - BANDAGE TOSS
COST 50/55/60/65/70 mana ⇒ 30/35/40/45/50 mana
E - TANTRUM
COOLDOWN 10/9/8/7/6 seconds ⇒ 9/8/7/6/5 seconds
These are really nice buffs for Amumu that might bring him back to the meta, at least in lower tiers.
ASHE
R cooldown decreased later.
R - ENCHANTED CRYSTAL ARROW
COOLDOWN 100/90/80 seconds ⇒ 100/80/60 seconds
Ashe’s ultimate is her main and most important ability. 10/20 second in later stages of a game might be clutch in a lot of games.
BRAUM
E cooldown decreased. R maximum knock up duration increased later.
E - UNBREAKABLE
COOLDOWN 18/16/14/12/10 seconds ⇒ 16/14/12/10/8 seconds
R - GLACIAL FISSURE
MAXIMUM KNOCK UP DURATION 1/1.25/1.5 seconds ⇒ 1/1.5/2 seconds
Really nice buffs for Braum. E provides a really good peel for his team and also 0.5s on knock up duration on his ultimate can really shift team fights.
HECARIM
E bonus movement speed decreased later.
E - DEVASTATING CHARGE
BONUS MOVEMENT SPEED 25-75% (based on time active) ⇒ 25-65% (based on time active)
I don't think that 10% less bonus speed on his E will change much. Hecarim has really overpowered kit and his jungle clear is also really powerful.
IVERN
E base damage decreased later.
E - TRIGGERSEED
BASE DAMAGE 70/95/120/145/170 ⇒ 70/90/110/130/150
That’s a meaningless nerf.
KAI'SA
R cooldown increased early.
R - KILLER INSTINCT
COOLDOWN 110/90/70 seconds ⇒ 130/100/70 seconds
20/10 seconds on her ultimate can be a pain in the eye, but I don't think that it will change the meta that much.
KINDRED
Q bonus damage ratio increased. E cooldown decreased.
Q - DANCE OF ARROWS
BONUS DAMAGE RATIO 65% AD ⇒ 75% AD
E - MOUNTING DREAD
COOLDOWN 16/15/14/13/12 seconds ⇒ 14/13/12/11/10 seconds
10% more ad ratio on Q and 2 seconds less cd on her E. That's a really interesting buff for Kindred, who is already really good jungler.
LISSANDRA
Q base damage increased.
Q - ICE SHARD
BASE DAMAGE 70/100/130/160/190 ⇒ 80/110/140/170/200
10 more dmg on every level. Small buff.
MORDEKAISER
Q isolated enemy damage increased.
Q - OBLITERATE
ISOLATED ENEMY DAMAGE INCREASE 30/35/40/45/50% ⇒ 40/45/50/55/60%
10% more dmg on Q on isolated targets. That can be a nice buff for his laning phase, but in team fights it shouldn't matter that much.
RELL
E stun duration decreased.
E - ATTRACT AND REPEL
STUN DURATION 0.75 seconds ⇒ 0.5 seconds
Rell in previous patches was overpowered by her long cc chain. Nerfing her E stun duration is a good thing done by riot.
TEEMO
Passive bonus attack speed duration increased. E on-hit base damage increased.
PASSIVE - GUERILLA WARFARE
ELEMENT OF SURPRISE DURATION 3 seconds of bonus attack speed ⇒ 5 seconds of bonus attack speed
E - TOXIC SHOT
ON-HIT BASE DAMAGE 10/20/30/40/50 ⇒ 11/22/33/44/55
That's all and nice, but won't make Teemo viable in any way.
THRESH
W base shield decreased later.
W - DARK PASSAGE
BASE SHIELD 60/100/140/180/220 ⇒ 60/90/120/150/180
Small nerfs for Thresh. He’s kind of champion that the amount of shield is not the main thing. His W allows his allies to reposition in team fights or for escapes/engages.
TRISTANA
Base attack damage decreased.
BASE STATS
ATTACK DAMAGE 61 ⇒ 59
Minor change.
UDYR
Base attack damage decreased.
BASE STATS
ATTACK DAMAGE 66 ⇒ 64
Nothing special to be honest.
VARUS
Base attack damage growth increased.
BASE STATS
AD GROWTH 3 ⇒ 3.4
0.4 more AD per lvl, nothing special.
YASUO
Base attack damage growth increased.
BASE STATS
AD GROWTH 2.2 ⇒ 3
0.8 AD per lvl. That's something at least.
YORICK
Marked enemy champions and large monsters now Awaken nearby graves. Mist Walkers now deal damage when they leap to enemies. E cast paradigm updated.
E - MOURNING MIST
NEWWAKE ME UP INSIDE (CAN'T WAKE UP) Marked enemy champions and large monsters now continuously Awaken nearby graves (up to the maximum of 4)
NEW YOU WILL BE MIST Mist Walkers now deal 200% damage when they leap to marked enemy champions and large monsters
UPDATED CAST PARADIGM Walk into target range to cast ⇒ If targeting outside of range, E now immediately casts to max range
I'm not really sure how it will affect toplane meta, but I've heard that this buff is really huge for Yorick players.
Items
ESSENCE REAVER
TOTAL COST 2900 gold ⇒ 2800 gold
ATTACK DAMAGE 55 ⇒ 45
10 less ad but 100 gold less
EVERFROST
GLACIATE DAMAGE 125 (35% AP) ⇒ 100 (30% AP)
GLACIATE COOLDOWN 20 seconds ⇒ 30 seconds
ETERNAL WINTER (ORNN UPGRADE)
GLACIATE DAMAGE 125 (35% AP) ⇒ 100 (30% AP)
GLACIATE COOLDOWN 20 seconds ⇒ 30 seconds
5% less ap ratio and 10 more seconds on cd. That's a nice buff and I really hope that it will make this item balanced at least a bit more.
LORD DOMINIK'S REGARD
COST 2900 gold ⇒ 3000 gold
ATTACK DAMAGE 35 ⇒ 30
100 more gold and 5 less AD.
SERYLDA'S GRUDGE
COST 3400 gold ⇒ 3200 gold
200 less cost.
TRINITY FORCE
ATTACK DAMAGE 25 ⇒ 30
ATTACK SPEED 35 ⇒ 30
NEW ANOTHER FOLD Threefold Strike now stacks on towers
MYTHIC PASSIVE 10% attack speed ⇒ 3 attack damage, 3 movement speed, 3 ability haste
INFINITY FORCE (ORNN UPGRADE)
ATTACK DAMAGE 35 ⇒ 40
ATTACK SPEED 45 ⇒ 40
5 more AD, 5 less AS, Passive stacks now on towers, Mythic Passive now gives 3 AD, 3 MS, and 3 AH instead of 10% AS
TURBO CHEMTANK
SUPERCHARGED BONUS MOVEMENT SPEED 75% ⇒ 60%
SUPERCHARGED SLOW 40% ⇒ 50%
TURBOCHARGED HEXPERIMENT (ORNN UPGRADE)
SUPERCHARGED BONUS MOVEMENT SPEED 75% ⇒ 60%
SUPERCHARGED SLOW 40% ⇒ 50%
15% less bonus MS but 10% slower. This item is still gonna be played on a lot of champions. It's just too good of an item, that provides engages, AH and survivability.
Updates
IN-GAME SHOP UPDATES
- You can now purchase from the results of a search. Rejoice.
- Fixed an issue where Kalista's Black Spear was ruinationing her recommended items
- Items in the shop inventory have learned to count and will now display quantities correctly
- Texture improvements in ARAM
- Recommended items will no longer recommend a jungle item once you've upgraded smite. Oops!
- Fixed an issue where if a player dragged the scale of the Item Shop they would be unable to restore to default settings through the Options menu
Bugfixes/QOL Changes
- Seraphine can no longer trigger Moonstone Renewer's Starlit Grace heal when her Passive - Stage Presence grants Notes based on nearby allies. She should only be able to trigger Moonstone Renewer's Starlit Grace when she directly damages enemies and casts actual abilities on allies.
- Fixed a bug where AoE shields like Karma's E - Defiance and Seraphine's W - Surround Sound would not trigger Moonstone Renewer's Starlit Grace
- Fixed a bug where Lux would trigger Moonstone Renewer's heal by casting E - Lucent Singularity, regardless of if she hit an enemy
- Xin Zhao is no longer able to use E - Audacious Charge when he's Grounded
- Fixed a bug with Gangplank's UI which showed square icons, not circle ones
- Fixed a bug where abilities with periodic damage like Brand's Passive - Blaze would not trigger Spellthief's Edge's Tribute passive
- Goredrinker and Stridebreaker now cost the intended amount of gold (3300 gold, not 3200)
- Fixed an issue where Akali's E - Shuriken Flip tooltip would not update its damage numbers when buying/selling items
- Fixed a bug where Banshee's Veil's shield would not be affected by item haste, only its icon
- Fixed Bloodward's item description to correctly display the AD it grants when upgraded from Immortal Shieldbow by Ornn
- Corrected Blade of the Ruined King's Siphon damage in game to be consistent with the values in the item's tooltip in the client
- Fixed Immortal Shieldbow's tooltip in the Collections tab to remove the mention of attack speed
- Neeko's W - Shapesplitter no longer grants mana charges from Tear of the Goddess and its respective item line
- If an item with an active passive is on cooldown and the player moves Imperial Mandate onto its slot, it will no longer copy the former item's remaining cooldown
- Fixed a bug where Seeker's Armguard would affect Kai'Sa's W - Void Seeker's AP
- Morgana's Passive - Soul Siphon now properly benefits from small and medium monsters as her tooltip states
- Sylas can no longer gain charges of Passive - Petricite Burst when hitting enemy champions with Everfrost's Glaciate passive or Galeforce's Cloudburst passive
Upcoming Skins
Space Groove Lux
Space Groove Rumble
Space Groove Nasus
Space Groove Nunu & Willump
Space Groove Blitz & Crank
Space Groove Lulu
Space Groove Samira
Space Groove Lulu Prestige Edition
And this is it for the Rundown of Patch Notes 11.7! Follow our social media below and stay tuned to the recent events and new info and content coming out almost every day!
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