How much is your OSRS account worth?
Free estimate built from real EB24 marketplace sales. Pick your platform below, then add your collection counts.
- No login
- No Niantic ID
- Refreshed daily
Pick your platform, add your operator, skin and bundle counts plus CP balance, and we compare your account against real EB24 sales from the last 90 days.
No login, no credentials. We only ask for public account attributes.
- 90 days of real EB24 sales feed every estimate.
- 3 levels of confidence so you know how dense the data is.
- 12 mo median price trend, refreshed daily.
- 0 risk no login, no game credentials, ever.
How Much Is an OSRS Account Worth?
Honest answer: OSRS accounts price on Total Level band first, account build (Main / Pure / Ironman / HCIM / UIM / GIM) second, then bank value, rare item identity and capes on top. Our calculator anchors every estimate on real EB24 Old School RuneScape marketplace transactions, bucketed by account binding (Jagex-unified vs Legacy email-only) crossed with Total Level band.
For a fast feel, a starter Total 0–499 account lands in the $8–$25 range. A late-mid-game Total 1000–1499 account with multiple 99s clears $40–$110. Veteran Total 1500–1999 accounts reach $90–$230 routinely. Maxed accounts (Total 2200+) with Inferno cape and a deep bank clear $300–$750+, and alive Hardcore Ironman accounts command a real premium because death converts to regular Ironman permanently.
The four levers that move every OSRS account price
Total Level + account build are the bucket dimensions
Rare items and capes are the king-makers
Bank value is the stored-value floor
Account binding sets the handover risk
Indicative price ranges on the EB24 OSRS marketplace
The table below is a reference snapshot. Bank value, rare items, build identity (Ironman / HCIM / UIM / Pure) and cape achievements all add a meaningful per-unit bonus on top of every row.
| Rank | USD range | Notes |
|---|---|---|
| Starter (Total 0–499) | $8 – $25 | fresh accounts, leveling first 99s |
| Mid-game (Total 500–999) | $20 – $50 | mid-game, 60s in main combat skills |
| Late mid-game (Total 1000–1499) | $40 – $110 | multiple 99s, steady boss kc |
| Veteran (Total 1500–1999) | $90 – $230 | serious player, high-tier gear unlocked |
| Near-maxed (Total 2000–2199) | $180 – $440 | one or two 99s left, deep diary completion |
| Maxed (Total 2200+) | $300 – $750+ | capped Total 2277, often Inferno + Quiver capes |
Indicative ranges, in USD. The live calculator above pulls the latest 90 days of EB24 sales and recomputes daily. These table values are a static reference, not a price quote.
What Drives the Price of an OSRS Account?
Not all attributes weigh the same when buyers price an OSRS account. We split them into three buckets so you can see at a glance which inputs to focus on if you want a tighter estimate, or a stronger listing.
Major factors (≈85% of the price)
- Total Level band, the bucket dimension (≈25%)
- Account build identity (Main / Pure / Ironman / HCIM / UIM / GIM), named in description (≈20%)
- Rare items (Twisted Bow, Scythe, Tumeken's Shadow, Justiciar, Ancestral, 3rd Age), named in description (≈20%)
- Bank value, the stored-value floor (≈10%)
- Capes (Inferno / Quiver / Infernal / Colosseum / Max), named in description (≈10%)
Minor factors (the last ≈15%)
- Combat level, the PvP-weighted dimension
- Quest Points, gates Song of the Elves
- Achievement diary points, area-by-area capability proxy
- Specific 99s (especially 99 Slayer, 99 Farming, 200M xp grinds), named in description
- Boss kill counts (Zulrah, Vorkath, raids 1/2/3 KCs), named in description
- Account binding (Jagex-unified vs Legacy)
- Membership remaining + Jagex Bonds on the account
How rare-item tiers actually price
OSRS rare items are the strongest precedent in the genre for a structured collector economy. The premium hierarchy below is what experienced OSRS traders price on.
Tier 1, Mega-rares
Tier 2, BiS gear sets
Tier 3, Mid-tier collectibles
Tier 4, Capes and standalone achievements
What buyers do not pay for
Adding the items below to a listing rarely raises the final price and sometimes hurts it by making the description look padded.
- Subjective "great gear setup" claims that buyers cannot verify from screenshots
- Promised future Inferno or Quiver completion
- Inflated boss kc that does not match the in-game collection log
- Generic "rich account" descriptors that do not name rare items
- Accounts with active mute / fresh ban appeals / trade-restriction status
- Accounts on a Jagex / parental-supervision linked email the seller cannot release
OSRS Account Prices by Total Level
Total Level is the cleanest progression bucket OSRS offers because the XP curve has not changed since 2007 and 2277 is a hard cap. The calculator buckets by account binding (Jagex / Legacy) crossed with Total Level band; thin tight buckets fall back to the model rather than widening across non-adjacent bands.
Browse OSRS accounts by Total Level band
- Starter accounts (Total 0–499)
- Mid-game accounts (Total 500–999)
- Late mid-game accounts (Total 1000–1499)
- Veteran accounts (Total 1500–1999)
- Near-maxed accounts (Total 2000–2199)
- Maxed accounts (Total 2200+)
Browse OSRS accounts by signal
Selling an OSRS Account for Maximum Value
The biggest mistake we see on the EB24 OSRS marketplace is sellers anchoring on what they personally spent on Bonds and membership packs over the years, not on where comparable accounts clear. The tips below are what separates listings that sell within a week from listings that sit and end up discounted.
List inside the estimated range
Screenshot rare items, capes and the bank tab
Time the sale around major content updates
Stick with EB24 escrow
Disclose your account-binding situation
When NOT to sell
Once your listing is live, you can edit pricing as the market moves. The calculator updates at least daily, so re-checking your estimate every couple of weeks keeps you anchored to current EB24 demand. Ready to list? You can create a free seller account and put your OSRS listing live in under five minutes. See the seller rank tiers for how reputation compounds into higher conversion over time.
Buying OSRS Accounts for Value
The same calculator that helps sellers price fair listings is the cleanest filter for buyers hunting under-priced accounts. The six rules below describe how experienced EB24 buyers turn the calculator from a number into a buying signal.
- Compare every listing against the calculator. If the asking price sits below our 25th percentile for the same account-type x Total-Level band, you are looking at a value buy. Especially when the listing names Tier 1 mega-rares and Inferno / Quiver capes.
- Prefer accounts naming specific Tier 1 items by name (Twisted Bow, Scythe of Vitur, Tumeken's Shadow) over vague "lots of GP" listings. Identity matters once you reach any meaningful price band.
- Confirm Jagex Account handover with full email + authenticator + recovery access before paying. Jagex Account migration history matters. Legacy emails the seller no longer fully controls are the trickiest handover.
- Prefer accounts where the seller has completed sales history on EB24. Established sellers price closer to fair market value, less negotiation drama.
- For Ironman buyers, look for alive HCIM accounts over already-converted HCIMs. The "alive" status is the entire flex; once converted the account prices as standard Ironman.
- OSRS has no boost service on EB24, so accounts cannot be inflated post-purchase. The calculator output is therefore the final word, not a starting point. Buy on described inventory and capes, not on potential.
When resale actually pays
When the market actually pays more
When you should pass on resale
The "raid-launch play"
Best value buckets to start from
Methodology: How EB24 Values an OSRS Account
Calculators that hide their methodology earn distrust they deserve. Here is exactly how this page produces every estimate, what data feeds it, and what we deliberately leave out.
Where the data comes from
How we build the range
How fresh the snapshot is
Why we publish a confidence label
Why account binding strictly partitions the bucket
Why AI input refinement is mandatory for OSRS
Spotted a number that looks off? Open a chat from any OSRS marketplace listing and tell us. Corrections from sellers and buyers feed straight back into how we score new comparables.
OSRS account value calculator FAQ
The questions OSRS sellers and buyers ask us most often: why platform binding sets the floor, how operator count and exclusive bundles drive the headline price, when to time a sale around the annual title launch, and what really drives the value of a OSRS account on the EB24 marketplace.
How much is my OSRS account worth?
A starter account (Total 0–499) lands in the $8–$25 range. A mid-game Total 500–999 clears $20–$50. Late-mid-game Total 1000–1499 reaches $40–$110. A Total 1500–1999 veteran clears $90–$230. Near-maxed Total 2000–2199 accounts $180–$440. Maxed (Total 2200+) clears $300–$750+ routinely. Pick your account binding (Jagex / Legacy) and Total Level band above and add your bank value, then list rare items (Twisted Bow, Scythe of Vitur, Tumeken's Shadow, Justiciar, Ancestral, 3rd Age), Inferno / Quiver / Infernal / Colosseum capes, and your build identity (Main / Pure / Ironman / HCIM / UIM / GIM) in the description for an accurate AI-refined number.
Why does account binding (Jagex vs Legacy) strictly partition the bucket?
Jagex-unified accounts (the modern Jagex Account flow that ties OSRS and RS3 together) handover with a structured email + authenticator + recovery setup; Legacy email-only accounts depend on the original email situation. Buyers price the two cohorts as separate markets — handover risk on Legacy accounts is materially higher when the original email is no longer fully under the seller's control. The calculator never widens across the binding boundary.
How does Ironman / HCIM / UIM / GIM identity affect the price?
The current DTO does not capture Ironman variant as a structured field — the AccountType enum on the form is the Jagex / Legacy login binding. Account build identity (Main / Pure / Staker / Berserker / Skiller / Maxed) is the separate `account_builds` array. List your Ironman variant explicitly in the description ("Standard Ironman, alive Hardcore Ironman, Ultimate Ironman, Group Ironman with [partner build]") so the AI refinement layer can score it. Alive HCIM is the rarest flex — death converts to regular Ironman permanently, and the alive status carries a real premium.
How much does bank value add?
Bank value in GP is the largest stored-value field the listing form captures. Above 100M GP we credit the full balance at $15 per 100M, capped at +30% of the bucket mid. The unofficial RWT market currently prices OSRS GP at roughly $15 per 100M; Jagex's own Bonds are the contractual ceiling at $8 per Bond (~5M GP equivalent), so we use the lower of the two with a tapered curve.
Why are rare items so heavily weighted?
Tier 1 mega-rares (Twisted Bow, Scythe of Vitur, Tumeken's Shadow, 3rd Age weapons, Elder Maul or-version) carry 1B+ GP value individually — a single one of them often dominates the rest of the value calculation. The DTO does not capture a structured rare-items list; name your specific Tier 1 / Tier 2 / Tier 3 items in the description and the AI refinement layer converts them into a USD-based credit on top of the bucket median.
Are Inferno, Quiver and Colosseum cape states structured fields?
Not yet. The current DTO does not expose cape achievement states. Inferno (Inferno cape from Inferno minigame), Quiver (Crystal Hunter from Gauntlet), Infernal cape (after-Inferno achievement diary), Colosseum cape, Max cape (all 99s) and Achievement Diary cape (true / trim) are all real credibility flexes that buyers pay a premium for. List your specific capes and the boss kc that earned them in the description.
Do specific 99s and 200M xp grinds add value?
Yes — but only when named. Two accounts with Total 2150 each can price meaningfully apart depending on which 99s are present (99 Slayer is the gating skill for many late-game unlocks; 200M xp Slayer is a 1500+ hour grind that buyers pay a real premium for). Name your most-time-invested 99s ("99 Slayer 200M xp, 99 Mining 100M xp, 99 Farming, 99 Construction") in the description.
How much do Quest Points and achievement diaries add?
Quest Points (max 300+) gates Song of the Elves, Sins of the Father and the achievement-cape progression — completing the QP grind is a real time-saver for any buyer. Achievement diary points are the cleanest single proxy for area-by-area capability — Karamja Elite, Wilderness Hard, Western Provinces Hard each unlock specific late-game conveniences. The calculator anchors on 250 QP / 1000 diary points and credits ±15%.
Is selling an OSRS account allowed?
Jagex's Terms of Service technically forbid account transfers, in line with most online games. In practice, OSRS accounts change hands on EB24 every week without issue, especially when the buyer rebinds the email and resets the authenticator on day one. The risk is non-zero and we tell you that openly. Use the calculator to set fair expectations, then read our OSRS seller guide for the steps that minimise risk on both sides.
When is the best time to sell an OSRS account?
Demand peaks during major content drops (a fresh raid release always pulls in spec hunters who want a leg up on the BiS gear), Deadman Mode seasons, and during the first weeks after a new boss release. Listing in deep mid-update with no upcoming raid or DMM season usually means a longer wait or a smaller final price. Re-run the calculator the week before a known content drop.
How fresh is the data behind the OSRS value estimate?
Estimates refresh at least every 24 hours and pull from sales and listings inside the last 90 days. During raid launches and Deadman Mode seasons the snapshot keeps up: the moment new sales close, the next estimate reflects them. Each result shows the snapshot timestamp so you always know exactly how recent the data is.
How the OSRS account value calculator works
Every estimate is built from real EB24 OSRS marketplace transactions, not a generic formula or scraped competitor data. Here is the exact path your inputs take from the form to the value range you see: platform, operator / skin / bundle counts and CP balance in, percentile of comparable EB24 sales out, with a confidence label and an audit trail of the listings behind the number.
Pick your account binding and Total Level band — OSRS bucket strategy starts with the account binding: Jagex-unified accounts (the modern login that ties OSRS and RS3 to one Jagex Account) or Legacy email-only accounts. The two cohorts price as separate markets. Jagex-bound handover is structured (email + authenticator + recovery), Legacy handover is more sensitive to the original email situation. Within each binding the calculator buckets by Total Level band: Starter (0–499), Mid-game (500–999), Late mid-game (1000–1499), Veteran (1500–1999), Near-maxed (2000–2199) and Maxed (2200+).
Enter your Total / Combat / Quest Points / Diary points — Total Level (max 2277, every skill 99) is the cleanest progression bucket OSRS offers. Combat Level (3–126) is a separate dimension that matters most on Pure and Berserker builds where a high combat with a low Total Level is the build identity. Quest Points (max 300+) gates Song of the Elves and the achievement-cape progression. Achievement Diary points are the cleanest single proxy for area-by-area capability. Karamja Elite, Wilderness Hard, Western Provinces Hard each unlock real conveniences endgame players price on.
Add bank value (GP) and describe rare items + capes — Bank value in GP is the largest stored-value field the listing form captures: 100M GP credits at $15, scaling at $15 per 100M, capped at +30% of the bucket mid (OSRS GP trades at roughly $15 per 100M on the unofficial RWT market; Jagex Bonds are the contractual ceiling at $8 each, ~5M GP equivalent). Rare items (3rd Age set, Twisted Bow, Scythe of Vitur, Justiciar set, Ancestral set, Tumeken's Shadow), Inferno / Quiver / Infernal / Colosseum cape state, alive-HCIM / Ironman / UIM / Group Ironman build identity, named 99s and significant boss kill counts all live in the required description so the AI refinement layer can score the long tail.
We compare against real EB24 OSRS sales — Every estimate is anchored to comparable OSRS accounts sold or actively listed on the EB24 marketplace in the last 90 days at the same account-type and Total-Level band, then we take the 25th, 50th and 75th percentile of those prices. Combat level, Quest Points, achievement diary and bank value shift the range up or down within calibrated bounds. Rare items, capes and build identity re-shape the range further via the AI-refined description score.
Read the range, the confidence and the trail — You get a low, expected and high price plus a confidence label. Maxed accounts (2200+) and rare-item collector listings routinely land at low or medium confidence because supply at the absolute top is structurally tiny. The breakdown line for "Bank value bonus" lists the exact GP credited; the AI-refined description score lists rare-item credits separately so the number stays auditable.