How much is your RuneScape account worth?
Free estimate built from real EB24 marketplace sales. Pick your account binding and Total Level below, then add your bank value and elite milestones.
- No login
- No game credentials
- Refreshed daily
Pick your Jagex / Legacy account binding, Total Level, Combat, Quest Points and bank value, and we compare your RS3 account against real EB24 sales from the last 90 days.
No login, no credentials. We only ask for public account attributes.
- 90 days of real EB24 sales feed every estimate.
- 3 levels of confidence so you know how dense the data is.
- 12 mo median price trend, refreshed daily.
- 0 risk no login, no game credentials, ever.
How Much Is a RuneScape (RS3) Account Worth?
Honest answer: RS3 accounts price on Total Level band first, account binding (Jagex / Legacy) second, then Comp / Trim Comp / Master Quest cape state, 200M xp skills, T92 / T95 gear identity and bank value on top. Our calculator anchors every estimate on real EB24 RuneScape marketplace transactions, bucketed by account binding crossed with Total Level band across all 29 RS3 skills (the original 23 plus Dungeoneering, Invention, Divination, Archaeology and Necromancy).
For a fast feel, a starter Total 0–999 account lands in the $6–$20 range. A late-mid-game Total 1750–2399 account with multiple 99s clears $35–$100. Veteran Total 2400–2699 accounts reach $80–$220 routinely once T90 / T92 weapons are in the bank. Maxed / Comp accounts (Total 2900+) with a Comp cape and a deep elite boss resume clear $280–$700+, and Trim Comp accounts command a real premium because the trim requirements roll up hundreds of hours of holiday-cape, D&D and 200M xp grinds.
The four levers that move every RS3 account price
Total Level + cape state are the bucket signals
200M xp skills, T92 / T95 gear and elite boss kc are the king-makers
Bank value is the stored-value floor
Account binding sets the handover risk
Indicative price ranges on the EB24 RS3 marketplace
The table below is a reference snapshot. Bank value, Comp / Trim Comp cape state, 200M xp skills, T92 / T95 gear and elite boss kc all add a meaningful per-unit bonus on top of every row.
| Rank | USD range | Notes |
|---|---|---|
| Starter (Total 0–999) | $6 – $20 | fresh accounts, leveling first 99s |
| Mid-game (Total 1000–1749) | $15 – $40 | mid-game, multiple 70s+ |
| Late mid-game (Total 1750–2399) | $35 – $100 | multiple 99s, steady boss progression |
| Veteran (Total 2400–2699) | $80 – $220 | most 99s, T90 / T92 weapon access |
| Near-maxed (Total 2700–2899) | $160 – $400 | one or two 99s left, deep PvM resume |
| Maxed / Comp (Total 2900+) | $280 – $700+ | Comp cape territory, often Trim Comp adjacent |
Indicative ranges, in USD. The live calculator above pulls the latest 90 days of EB24 sales and recomputes daily. These table values are a static reference, not a price quote.
What Drives the Price of an RS3 Account?
Not all attributes weigh the same when buyers price an RS3 account. We split them into three buckets so you can see at a glance which inputs to focus on if you want a tighter estimate, or a stronger listing.
Major factors (≈85% of the price)
- Total Level band, the bucket dimension (≈25%)
- Comp / Trim Comp / Master Quest cape state, named in description (≈25%)
- 200M xp skills (Slayer, Invention, Dungeoneering, Archaeology, Necromancy), named in description (≈15%)
- T92 / T95 endgame gear (Cryptbloom, Eldritch Crossbow, Sanctum gear), named in description (≈10%)
- Bank value, the stored-value floor (≈10%)
Minor factors (the last ≈15%)
- Combat level (max 152 with Necromancy), the PvM-weighted dimension
- Quest Points, gates the modern endgame quest line
- Achievement progress, area-by-area capability proxy
- Elite boss kc (Telos, Solak HM, Vorago HM, Raksha, Kerapac HM), named in description
- Solomon's Store cosmetic overrides + Premier Club rewards stack, named in description
- Account binding (Jagex-unified vs Legacy)
- Membership remaining + Bond stockpile on the account
How the RS3 endgame-resume tiers actually price
RS3 has the deepest progression-grind economy in the genre. The premium hierarchy below is what experienced RS3 traders price on after Total Level and account binding.
Tier 1, Trim Completionist
Tier 2, Completionist + multi-200M xp
Tier 3, Maxed + T92 / T95 PvM resume
Tier 4, Master Quest Cape + skiller flex
What buyers do not pay for
Adding the items below to a listing rarely raises the final price and sometimes hurts it by making the description look padded.
- Subjective "great PvM gear setup" claims that buyers cannot verify from screenshots
- Promised future Comp / Trim Comp completion the seller has not actually finished
- Inflated boss kc that does not match the in-game collection log / Adventures log
- Generic "rich account" descriptors that do not name 200M skills or T92+ gear
- Hundreds of unclaimed Treasure Hunter keys (the prize pool is RNG-skewed and bind-on-claim)
- Accounts with active mute / fresh ban appeals / trade-restriction status
- Accounts on a Jagex / parental-supervision linked email the seller cannot release
RS3 Account Prices by Total Level
Total Level is the cleanest progression bucket RS3 offers because the XP curve is unchanged from RuneScape 2 and the 29-skill ceiling is well-documented. The calculator buckets by account binding (Jagex / Legacy) crossed with Total Level band; thin tight buckets fall back to the model rather than widening across non-adjacent bands. RS3 Total Level scales differently from OSRS. RS3's 29 skills push the maxed ceiling well above OSRS's 2277, and Veteran tier here means Total 2400+ rather than OSRS's 1500+.
Browse RuneScape accounts by Total Level band
- Starter accounts (Total 0–999)
- Mid-game accounts (Total 1000–1749)
- Late mid-game accounts (Total 1750–2399)
- Veteran accounts (Total 2400–2699)
- Near-maxed accounts (Total 2700–2899)
- Maxed / Comp accounts (Total 2900+)
Browse RuneScape accounts by signal
Selling an RS3 Account for Maximum Value
The biggest mistake we see on the EB24 RuneScape marketplace is sellers anchoring on what they personally spent on Bonds, Premier Club years and Treasure Hunter keys, not on where comparable accounts clear. The tips below are what separates listings that sell within a week from listings that sit and end up discounted.
List inside the estimated range
Screenshot the cape rack, the bank tab and the boss log
Time the sale around major content updates
Stick with EB24 escrow
Disclose your account-binding situation
When NOT to sell
Once your listing is live, you can edit pricing as the market moves. The calculator updates at least daily, so re-checking your estimate every couple of weeks keeps you anchored to current EB24 demand. Ready to list? You can create a free seller account and put your RS3 listing live in under five minutes. See the seller rank tiers for how reputation compounds into higher conversion over time.
Buying RuneScape Accounts for Value
The same calculator that helps sellers price fair listings is the cleanest filter for buyers hunting under-priced accounts. The six rules below describe how experienced EB24 buyers turn the calculator from a number into a buying signal.
- Compare every listing against the calculator. If the asking price sits below our 25th percentile for the same account-type x Total-Level band, you are looking at a value buy. Especially when the listing names Comp / Trim Comp cape state and 200M xp skills.
- Prefer accounts naming specific 200M xp skills and T92 / T95 gear over vague "rich account" listings. A "Trim Comp, 200M Invention + Slayer + Archaeology, full Cryptbloom + Eldritch Crossbow + Sanctum T95" listing pays for itself; a "high-level account with lots of GP" rarely does.
- Confirm Jagex Account handover with full email + authenticator + recovery access before paying. Jagex Account migration history matters. Legacy emails the seller no longer fully controls are the trickiest handover.
- Prefer accounts where the seller has completed sales history on EB24. Established sellers price closer to fair market value, less negotiation drama.
- For PvM-focused buyers, look for Necromancy 99 accounts with full Sanctum of Rebirth gear over older Magic / Range / Melee triple-99 accounts that have not caught up to the current combat meta.
- RS3 has no boost service on EB24, so accounts cannot be inflated post-purchase. The calculator output is therefore the final word, not a starting point. Buy on described inventory, capes and 200M skills, not on potential.
When resale actually pays
When the market actually pays more
When you should pass on resale
The "boss-launch play"
Best value buckets to start from
Methodology: How EB24 Values an RS3 Account
Calculators that hide their methodology earn distrust they deserve. Here is exactly how this page produces every estimate, what data feeds it, and what we deliberately leave out.
Where the data comes from
How we build the range
How fresh the snapshot is
Why we publish a confidence label
Why account binding strictly partitions the bucket
Why AI input refinement is mandatory for RS3
Spotted a number that looks off? Open a chat from any RuneScape marketplace listing and tell us. Corrections from sellers and buyers feed straight back into how we score new comparables.
RuneScape account value calculator FAQ
The questions RuneScape sellers and buyers ask us most often: why account binding sets the floor, how Comp / Trim Comp cape state and 200M xp skills drive the headline price, when to time a sale around a major content drop or Double XP Live weekend, and what really drives the value of a RuneScape (RS3) account on the EB24 marketplace.
How much is my RuneScape (RS3) account worth?
A starter account (Total 0–999) lands in the $6–$20 range. A mid-game Total 1000–1749 clears $15–$40. Late-mid-game Total 1750–2399 reaches $35–$100. A Total 2400–2699 veteran with most 99s and T90/T92 access clears $80–$220. Near-maxed Total 2700–2899 accounts $160–$400. Maxed / Comp accounts (Total 2900+) clear $280–$700+ routinely. Pick your account binding (Jagex / Legacy) and Total Level band above and add your bank value, then list specific 200M xp skills, Comp / Trim Comp / Master Quest cape state, named elite boss kc (Telos, Solak, Vorago HM, Raksha, Kerapac HM) and T92 / T95 weapons in the description for an accurate AI-refined number.
Why is RS3 account value lower per-level than OSRS?
Three reasons. First, the underlying GP economies trade at very different per-unit rates: RS3 GP sits around $3 per 1B on the unofficial RWT market, OSRS GP at roughly $15 per 100M — that is a ~50x ratio per coin. Second, RS3 has 29 skills versus OSRS's 23, so a Total 2500 in RS3 is materially less rare than a Total 1700 in OSRS in the broader player base. Third, the buying audience is smaller — RS3 has fewer concurrent players than OSRS, which compresses demand-side pricing across every band.
Why does account binding (Jagex vs Legacy) strictly partition the bucket?
Jagex-unified accounts (the modern Jagex Account flow that ties RS3 and OSRS together) handover with a structured email + authenticator + recovery setup; Legacy email-only accounts depend on the original email situation. Buyers price the two cohorts as separate markets — handover risk on Legacy accounts is materially higher when the original email is no longer fully under the seller's control. The calculator never widens across the binding boundary.
How much does the Completionist Cape (Comp) or Trim Comp add?
Comp and Trim Comp are the two largest single multipliers in the entire RS3 collector economy. Comp gates virtually every late-game achievement, every quest, every diary, every miniquest and every reputation grind; Trim Comp adds the long tail (200M xp on a chosen skill, every elite boss completion, every Slayer/Reaper milestone, every D&D and holiday cape). A Trim Comp account routinely prices 2–3x a similarly-leveled non-Comp account in the same Total Level band. Cape state is not a structured DTO field — name it explicitly in the description so the AI refinement layer scores it.
How much does bank value add?
Bank value in RS3 GP credits at $3 per 1B (RS3 GP trades materially cheaper than OSRS GP on the unofficial RWT market — Jagex Bonds are the contractual ceiling at $8 each ≈ 230M RS3 GP equivalent). Above 1B GP we credit the full balance at $3 per 1B, capped at +30% of the bucket mid. A 5B GP bank therefore adds roughly $15 to the mid estimate, a 20B GP bank around $60 capped by the +30% rule.
Do 200M xp skills add value?
Yes, materially — but only when named. Each 200M xp on a single skill is a 100+ hour grind (Slayer, Invention, Dungeoneering and Archaeology are the standout time-sinks), and Trim Comp gates many of them. Two Total-2950 accounts can price meaningfully apart depending on which skills sit at 200M xp. List your specific 200M skills (e.g. "200M Invention, 200M Dungeoneering, 200M Slayer, 150M Archaeology") in the description for credit on top of the bucket median.
How are elite boss kill counts and T92 / T95 gear scored?
Elite PvM resume (Telos enrage records, Solak HM kc, Vorago HM kc, Raksha kc, Kerapac HM kc, Zamorak Champion of the Gielinor Games kc, Sanctum of Rebirth kc) and top-tier T92 / T95 gear (Cryptbloom set, Eldritch Crossbow, Roar of Awakening, Greater Ricochet, Ezk'arrok bow, Necromancy T95) are the strongest signals after Comp / Trim Comp. None of these fit a structured DTO field; name them in the description so the AI refinement layer credits them on top of the bucket median.
Does Necromancy 99 + the EOC combat level matter?
Yes. Necromancy is the fourth combat style added in 2023 and a 99 Necromancy with the matching T95 gear (Sanctum of Rebirth gear) is the cleanest single signal of a current-meta PvM account. With Necromancy the Combat Level ceiling is 152 (3 + 99 + 99 + 99 + 99 + 99 + 99 capped via the EOC formula). A Combat 152 with Necromancy maxed and Sanctum gear consistently prices above the same Total Level account that is Necromancy-naive.
How much do Quest Points and achievement progress add?
Quest Points unlock specific elite-content gates — the modern endgame quest line (Sliske's Endgame, Children of Mah, City of Senntisten, Beneath Cursed Sands, Once Upon a Time in Gielinor, Final Boss) is sequentially gated by QP. Achievement progress (the 5000-point Achievement system) is the cleanest single proxy for area-by-area capability — Master Quest Cape and the various reputation milestones all roll up into it. The calculator anchors on 400 QP and 2000 achievement points and credits ±15%.
What about Treasure Hunter keys and Solomon's Store cosmetics?
Treasure Hunter keys carry minimal resale value because they are bind-on-claim and the prize pool is RNG-skewed. Solomon's Store cosmetic overrides (full outfits, weapon overrides, pet overrides) are account-bound but visible in-game and a deep cosmetic locker (5+ years of Premier Club rewards, multiple full outfit overrides, rare event-exclusive cosmetics) does add a real but modest premium for buyers who care about looking the part. Name the major overrides in the description if you have any standout ones.
Is selling a RuneScape account allowed?
Jagex's Terms of Service technically forbid account transfers, in line with most online games. In practice, RS3 accounts change hands on EB24 every week without issue, especially when the buyer rebinds the email and resets the authenticator on day one. The risk is non-zero and we tell you that openly. Use the calculator to set fair expectations, then read our RS3 seller guide for the steps that minimise risk on both sides.
When is the best time to sell an RS3 account?
Demand peaks during major content drops (Necromancy launch, Sanctum of Rebirth release, Fort Forinthry expansions), the Premier Club renewal window in late December / early January, and Double XP Live weekends when buyers rush to lock in xp on a higher-tier account. Listing in deep mid-update with no upcoming combat boss or skill release usually means a longer wait or a smaller final price. Re-run the calculator the week before a known content drop.
How fresh is the data behind the RuneScape value estimate?
Estimates refresh at least every 24 hours and pull from sales and listings inside the last 90 days. During major content drops (a new boss, a new combat style, a new expansion) the snapshot keeps up: the moment new sales close, the next estimate reflects them. Each result shows the snapshot timestamp so you always know exactly how recent the data is.
How the RuneScape account value calculator works
Every estimate is built from real EB24 RuneScape marketplace transactions, not a generic formula or scraped competitor data. Here is the exact path your inputs take from the form to the value range you see: account binding, Total Level band, Combat, Quest Points, achievement progress and bank value in, percentile of comparable EB24 sales out, with a confidence label and an audit trail of the listings behind the number.
Pick your account binding and Total Level band — RuneScape 3 bucket strategy starts with the account binding: Jagex-unified accounts (the modern login that ties RS3 and OSRS to one Jagex Account) or Legacy email-only accounts. Within each binding the calculator buckets by Total Level band: Starter (0–999), Mid-game (1000–1749), Late mid-game (1750–2399), Veteran (2400–2699), Near-maxed (2700–2899) and Maxed / Comp (2900+). RS3 has 29 skills (Dungeoneering, Invention, Archaeology, Necromancy on top of the original RuneScape 2 skill set), so the Total Level ceiling sits at roughly 2970 with a 99 in every skill. The band tops at 2900+ to capture Comp / Trim Comp territory.
Enter your Total / Combat / Quest Points / Achievement progress — Total Level (max ~2970) is the cleanest progression bucket RS3 offers. Combat Level (3–152 with Necromancy + EOC) is the PvM-weighted dimension; Combat 152 with the Necromancy combat style fully levelled is the modern endgame baseline. Quest Points unlock specific elite-content gates (the Songs of Seren, Children of Mah quest line, Final Boss). Achievement progress is the cleanest single proxy for area-by-area capability.
Add bank value (GP) and describe Comp + 200M xp + boss kc — Bank value in RS3 GP credits at $3 per 1B (RS3 GP trades materially cheaper than OSRS GP on the unofficial RWT market. Jagex Bonds are the contractual ceiling at $8 each ≈ 230M RS3 GP equivalent). The Completionist Cape (Comp), Trimmed Completionist Cape (Trim Comp), Master Quest Cape and 200M xp counts per skill are the king-maker flexes. Each Trim Comp requirement is its own 100+ hour grind. Elite boss kc (Telos / Solak / Vorago HM / Raksha / Kerapac HM / Zamorak) and top-tier T92 / T95 gear (Cryptbloom, Eldritch Crossbow, Roar of Awakening, Ezk'arrok) all live in the required description so the AI refinement layer can score the long tail.
We compare against real EB24 RuneScape sales — Every estimate is anchored to comparable RS3 accounts sold or actively listed on the EB24 marketplace in the last 90 days at the same account-type and Total-Level band, then we take the 25th, 50th and 75th percentile of those prices. Combat, Quest Points, achievement progress and bank value shift the range up or down within calibrated bounds. Comp / Trim Comp, 200M xp grinds, elite boss kc and T92+ gear re-shape the range further via the AI-refined description score.
Read the range, the confidence and the trail — You get a low, expected and high price plus a confidence label. Comp / Trim Comp accounts and the multi-200M xp tier routinely land at low or medium confidence because supply at the absolute top is structurally tiny. The breakdown line for "Bank value bonus" lists the exact GP credited; the AI-refined description score lists Comp / 200M / boss credits separately so the number stays auditable.