The gaming world is always evolving, and with it, the policies that shape our play. Recently, significant updates have been made to the placement match policies for popular games like League of Legends (LoL), Teamfight Tactics (TFT), and Valorant. Understanding these changes, particularly regarding Matchmaking Rating (MMR) and rank alignment, is crucial for players aiming to maximize their gaming experience.
A key aspect of these updates is the alignment of the account's MMR with the order requirements. For instance, if you're playing on a Diamond account with Master MMR in LoL, you should select Master as your last known rank. This clarification ensures fair and balanced matchmaking in placement matches.
In LoL, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:
In TFT, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:
Valorant, too, has adopted a similar policy
👉 Should the guaranteed win count not be met, players will receive wins equal to their losses. However, it's important to note that compensation will not exceed a full division if the total win rate is 50% or above. This safeguard ensures that players are fairly compensated while maintaining the integrity of the ranking system. This guarantee scales down with the number of placement matches played, ensuring players have a clear expectation of their potential ranking outcome.
As we embrace these new placement match policies across LoL, TFT, and Valorant, players need to stay informed and adapt their strategies accordingly. These changes not only bring a new level of excitement and challenge to the games but also ensure fairness and competitiveness in the ranking system. Whether you're a seasoned player or just starting, these policies are set to impact your gaming journey significantly. Remember, these updates are designed with your gaming success in mind. By understanding and leveraging them, you can optimize your gameplay and enjoy a more satisfying competitive experience. So, gear up for the new season, keep these changes in mind, and get ready to climb the ranks with confidence and strategy! 🚀🎮🏆
Having optimal performance in Valorant can increase your gameplay experience and give you a better gaming experience. By optimizing your PC settings, you can make sure you have smoother gameplay, reduce your input lag, and improve your overall performance. In this article we will explore multiple ways to optimize your PC settings for better performance in Valorant, helping you in focusing on your skills without technical issues.
Update Graphics Drivers:
Make sure your graphics drivers are up to date. Graphics driver updates often include bug fixes, performance improvements, and optimizations for specific games. Visit the official website of your graphics card manufacturer (e.g., NVIDIA or AMD) and download the latest drivers for your specific GPU model.
Adjust In-Game Graphics Settings:
Valorant offers a range of graphical settings that can be adjusted to optimize performance. Start by lowering or disabling resource-intensive settings such as Anti Aliasing, Shadows, and Ambient Occlusion. All of these small details do not give you anything except for improving cosmetics but can decrease your game performance drastically. Set your resolution to the native resolution of your monitor for the best visual clarity. Experiment with different settings while considering the balance between performance and visual quality that suits your preference.
Optimize Windows Power Settings:
Windows power settings can impact your PC's performance. To ensure optimal performance in Valorant, set your power plan to "High Performance." This setting prevents your system from entering power-saving modes and ensures maximum performance. To adjust power settings, go to Control Panel > Power Options and select the desired power plan.
Disable Background Processes and Apps:
Running unnecessary background processes and applications can consume system resources, leading to decreased performance in Valorant. Before playing, close any non-essential programs and disable startup applications. Press Ctrl + Shift + Esc to open the Task Manager, navigate to the "Startup" tab, and disable any programs you don't need running in the background.
Adjust Mouse Settings:
Precise mouse movements are crucial in Valorant. Adjusting your mouse settings can help reduce input lag and improve responsiveness. Disable mouse acceleration in the Windows settings to ensure consistent and accurate mouse movements. Experiment with different DPI settings and find the sensitivity that suits your playstyle.
Disable Full-Screen Optimization:
Valorant benefits from running in exclusive fullscreen mode rather than fullscreen optimization. To disable fullscreen optimization, right-click on the Valorant shortcut or executable, select "Properties," go to the "Compatibility" tab, and check the box that says "Disable fullscreen optimizations."
Monitor Refresh Rate and V-Sync:
If you have a high-refresh-rate monitor, ensure Valorant is running at the maximum refresh rate supported by your monitor. This can be adjusted in the game's settings or your graphics control panel. Additionally, consider disabling V-Sync to reduce input lag, as it can introduce slight delays between your actions and their display on the screen.
Valorant has recently undergone significant changes that have impacted the gameplay experience. If you're struggling to improve your skills or climb the ranks, you might be interested in the Valorant account boosting offered by Eloboost24. With Valorant ranked wins boosting, you can easily increase your in-game ranking and skills while enjoying a safe and satisfying gaming experience. Check our services, such as Valorant unrated matches and Valorant placement games so you can get the best Valorant experience. We offer LOL boosting services too.
The July 2023 release of Remnant 2 by Gunfire Games and Gearbox Publishing is a third-person shooter action role-player game. It is the sequel to Remnant: From the Ashes. The geared-up design of Remnant 2 looks like the spawn of what would happen if Diablo and Gears of War had offspring.
With approximately a four-year gap between its predecessor, Remnant 2 promised gamers it would be worth the wait upon its release. According to the mostly positive reviews shared by critics and gamers, it was a promise that had become fulfilled.
Remnant and Remnant 2 are video games belonging to the Soulslike subgenre. Their source of inspiration came from games such as Demon’s Souls and the Dark Souls series. Remnant 2 still offers the same layout as Remnant. However, there have been a few notable changes, such as the Gunslinger replacing the Ex-cultist as a character class to choose from.
There is also a Challenger class that uses shockwaves to disintegrate enemies. The Handler has a dog that will serve as an ally and companion. As the game progresses, players may combine two classes as they advance their character to become a dual class.
Remnant 2 is a game that can either be played solo or as a cooperative which permits up to three players to work together as a team while in multiplayer mode. The choice is up to the gamer to decide which they prefer most. In true Remnant fashion, it is a video game designed to be challenging to play.
Unlike most shooter-style games, Remnant 2 continues the tradition of its predecessor as a real challenge for players. Unless you’re patient enough to exercise the combination of patience and strategy, Remnant 2 may not be for you. Many gamers had quit Remnant: From the Ashes after feeling it was too difficult to finish.
However, among the fans who enjoyed the challenge and rose to beat the game, Remnant 2 was welcomed with open arms. The difficulty to proceed as the game progresses is still as tough as ever. For gamers who love the multiple-try-again approach, Remnant 2 doesn’t disappoint.
Already explained by the Gunfire Games development team, Remnant 2 isn’t for everyone. Everybody has their idea of what makes a video game great. Among gamers who have the patience, Remnant 2 is already a fantastic successor to Remnant: From the Ashes. They also love strategizing their moves instead of just going with the run-and-gun approach.
For run-and-gunners, Remnant 2 tests their patience level to the point where many won’t likely finish the game. They didn’t finish its predecessor as they found it was too difficult for their liking. There was hope Remnant 2 would engineer mechanics to allow an easier mode to be played but that never happened. At least not yet.
The pros of Remnant 2 include the Unreal 5 graphics, as well as the overall gameplay. This is a very challenging third-person shooter game, which is part of the appeal for players up for the challenge. Unlike the majority of video games that have been released in the past few years by Triple-A publishers, Remnant 2 did not come out feeling broken or incomplete.
Remnant 2’s cons do include a few bugs in the game. However, when comparing it to the unimpressive track record laid out by most big-name developers and publishers, this is nothing to be concerned about. However, many gamers do hope Gunfire Games and Gearbox Publishing consider a few tweaks to Remnant 2 that include a slightly more accessible campaign mode to play. One suggestion is to have a few more checkpoints installed so there isn’t such a long stretch for players to reach specific goals laid out in the game.
For the most part, the reviews Remnant 2 has received from unbiased members of the gaming community have been mostly positive. People will always have a preference for what works for them and what doesn’t. Remnant 2 is no exception.
When taking into consideration how well the game’s mechanics work, even as one designed to be as difficult as it is, this formula works. It was not prematurely released broken or incomplete. Gunfire Games and Gearbox Publishing have done as a team what the majority of major video game designs seemed to have forgotten what to do. Instead of focusing strictly on making a profit, they focused on what gaming fans wanted.
They made a point to release a good game that was as close to perfect as it gets, given the complexities of what makes Remnant 2 work. Speaking from personal experience, playing Remnant 2 felt like a breath of fresh air. Granted, it’s ultra-challenging compared to most games of its kind but that’s also part of the fun as well.
Three years after Bungie released Destiny for the PlayStation and Xbox consoles, Destiny 2 first became available for gamers on September 6, 2017. There were many expectations members of the gaming community had as the next chapter of the Destiny saga began to make its mark. Did Bungie succeed in this goal? According to the 2017 Game Awards and the Game Critics Awards, yes it did.
Originally, Destiny 2 was published by Activision in 2017 as a pay-to-play game for the PlayStation 4 and Xbox One consoles. This was also the case when it was released for Windows. On October 1, 2019, it became a free-to-play online game under the New Light title, which was followed by the game’s release on Stadia. By December 2020, PlayStation 5 and Xbox Series X/S also began to utilize the games as a service model.
The change from pay to play to free to play came about after Bungie acquired the rights to the Destiny franchise on December 31, 2018. Now with Activision out of the picture, Bunbie’s Destiny had a bright new future to look ahead to.
For Bungie, breaking ties with Activision was the best move they could possibly make. With the surge of bad press associated with Acitivion due to a chain of events, staying as far away from that company as possible until Microsoft (hopefully) takes over would be wise for any game developer.
From this gamer’s point of view, the mythical sci-fi storyline that made Destiny famous isn’t much different from the Guardian protagonist Bungie marked as the game’s main character. In the game, players assume the role of Guardian in an effort to protect the Earth’s only safe city left. Through the use of a power source known as Light, a team of protectors strive to save humanity from different alien races that threaten to take the world over with its Darkness.
Since breaking ties with Activision, Bungie brought forth seven expansion packs. The first was the Curse of Osiris and the second was Warmind. In order of release, the next five were Forsaken, Shadowkeep, Beyond Light, The Witch Queen, and Lightfall. Starting with Beyond Light, Destiny 2 offered players the opportunity to use Darkness as a power source in the game. As far as Bungie and the gamers were concerned, this began a new era for the Destiny franchise that allowed the additional expansion packs to bring forth a broader spectrum of options for players.
The eighth and final chapter of Destiny 2 is The Final Shape. This one is destined to conclude the first saga of Destiny and is referred to as the “Light and Darkness Saga.” When Destiny 2 entered its fourth season that introduced Beyond Light, it marked a new era for Destiny as a franchise that still has millions of loyal players all over the world.
As to be expected, whenever there is a sequel lined up to pick up where the original story of a game leaves off, there are expectations that spring up among fans of the game and critics. Destiny was no exception as it released Destiny 2. For the most part, it was well-received by both as it was noted about the game’s storyline, gameplay experience, and visual appeal.
The fans were still able to enjoy the role-playing first-person shooter game in solo mode while still being able to access its massively multiplayer online (MMO) elements. However, they key difference was the original had limited communication options while the sequel embedded a system known as “Guided Games.” This allowed players to seek out clans as they embarked on raids. It offered a player-versus-player (PVP) instead of strictly sticking to its previous player-versus-environment (PVE) mode.
As the eighth and final expansion pack for Destiny 2 serves as its final chapter, fans of this franchise in the gaming community are wondering if there will be a Destiny 3. Unlike Destiny and Destiny 2, Bungee has now become its own publisher. Destiny 2’s The Final Shape is slated for release in 2024. So far, Bungee and Destiny have enjoyed a solid track record that would suggest perhaps a Destiny 3 is possible. However, Bungee is also the developer behind Halo, which has a rich franchise history of its own.
Although Bungee is no longer with Activision, it still has a parent company that’s pulling all the strings. As of 2022, Bungee and Destiny have been answering to Sony Interactive Entertainment. This is the same gaming giant behind the PlayStation consoles that is currently engaged in a corporate war against Microsoft and its Xbox series. Caught in the middle is Activision, which Microsoft placed a bid to take full control of the company, its assets, and its future.
Also caught in the middle is Bungie as Sony has been doing everything it can to prevent Microsoft from bringing Activision into its fold. In the process, gamers have also found themselves in a situation that has much in common with a child watching squabbling parents fight over who has the right to what. Currently, Sony’s answer to slap Xbox in the face is to make their most recent games exclusive only to the PlayStation consoles. Should Bungie release a Destiny 3, what kind of fate is in store for it? Will it join the ranks as a PlayStation exclusive or will Sony learn to ease off? Only time will tell.
When it came to first-person shooter games, running any of the games from the Marathon Trilogy during the second half of the 1990s was the “it” game for so many players around the world. At first, access to Marathon was limited before its development team was bought by Activision going into the dawn of the 21st century.
When Bungee released the sci-fi Marathon first-person shooter game in 1994, it was for the Apple MacIntosh platform. This futuristic game in outer space had gamers play the role of a security officer assigned to prevent an alien invasion of the colony spaceship Marathon. It was the first of Marathon Trilogy while 1995’s Marathon 2: Durandal and 1996’s Marathon Infinity were its sequels. They were released on the Apple Bandai Pippin gaming console before the platform itself was discontinued. It was a gaming relationship that didn’t last long.
In 1999, Marathon 2 had its source code released by Bungee. Doing so allowed an enhanced version of the game with an open-sourced development engine known as Aleph One. In 2005, the game was released by Bungee as freeware. This came five years after Microsoft's acquisition of Bungee. It also marked the beginning of the Halo series, another first-person shooter from Bungee’s repertoire of first-person shooter games.
Players participated in Marathon’s real-time, 3D world from a first-person’s point of view. They’d trek through these texture maps, each featuring their own set of designs, as a security officer of the colony ship referred to as Marathon. Using the assigned keys of a keyboard, as well as a mouse, players moved their characters around as if they were personally in the room themselves.
At the time, Marathon was among the first computer games to enable the free look-around feature so players could look up and down, as well as side to side. There was also a motion sensor and overhead map that allowed players to pinpoint the enemy’s position and movements. This also included being able to keep an eye on the allies. Enemies were identified with red triangles while allies were recognizable with green squares. There were also health bars for each player that showed how healthy their shield and oxygen levels were.
The purpose of the game was to progress through different levels in a certain sequence. This was accomplished by killing all the enemy creatures and avoiding various hazards in the name of game survival. These game levels could be either linear or non-linear. Among the non-linear, there was the need to do extensive exploration before it could be completed. As for the obstacles, there were dark and narrow passages, collapsable ceilings, and environmental hazards.
There were also challenges that needed to be completed such as unlocking doors and platforms, as well as puzzles that needed to be solved. To complicate things further, precision was key in order to achieve success. Marathon was the most unique first-person shooter at the time as it had a complex and detailed plot. In order to advance in the game, it was needed to follow the storyline, which was done through computer terminals that were set up in the opening of walls as a relay point.
Players would be assigned objectives by an artificial intelligence interface. It would be up to them as the security officer to complete them. Upon completion of each task, players would then access specific terminals in order to advance. These tasks included alien extermination, exploration, and providing security to human characters.
Aside from playing Marathon’s campaign storyline as a single-player, there was also a multiplayer option. Two teams of eight players each sharing the same localized network would be pitted against each other in a deathmatch. There were ten levels accessible for gamers in multiplayer mode that was not accessible in the single-player campaign.
At the time, Marathon’s multiplayer mode was one of the most anticipated features prior to the release of the game. It won a Macworld Game Hall of Fame Award in 1995 for Best Network Game. This monumental achievement paved the way for first-person shooter games to flood the gaming market with Activision’s Call of Duty series standing out as the leader of the pack.
When Marathon was released, it was well received by members of the gaming community. It was considerably more popular than its predecessor, Pathways. Because the popularity was so high, supply had a tough time keeping up with demand. In 1996, Marathon beat Doom II as MacUser’s choice for Best Action Game.
In 2012, Time Magazine listed Marathon as one of the 100 Best Video Games Ever Released. It was recognized Halo earned its place in the gaming industry as a spawn from the success of the Marathon series. After Microsoft brought in Bungee, accessibility to Marathon could now be achieved by different console platforms such as the Sony PlayStation and Microsoft’s Xbox series. Currently, it can be accessed by PC.
In an exciting turn of events, Marathon enthusiasts received a nostalgic treat in 2024. Bungie, the original developer of the Marathon Trilogy, marked its return by releasing a brand-new "Marathon" game. After three decades, fans of the iconic series were delighted to dive back into the universe that had shaped the early days of first-person shooter gaming.
Bungie's 2024 release captured the essence of the original Marathon games while introducing modern graphics, gameplay mechanics, and immersive storytelling. This long-awaited sequel paid homage to the series' roots while catering to the preferences of contemporary gamers. The new "Marathon" game brought together seasoned fans and a new generation of players, celebrating the enduring legacy of a franchise that played a pivotal role in shaping the FPS genre.
The revival of Marathon in 2024 not only brought back cherished memories but also paved the way for exciting possibilities in the world of gaming. Bungie's dedication to creating a new installment demonstrated the timeless appeal of the Marathon series and reaffirmed its status as a cornerstone of gaming history.