EB24 ABOUT LEAGUE OF LEGENDS #44 - PATCH RUNDOWN 11.8 - FROM A BOOSTER PERSPECTIVE
Here is the Patch Rundown 11.8! Our blog post will have the following content:
- Patch Notes Rundown
- What will change with the upcoming changes
- Updates
- Bug Fixes/QOL Changes
- Upcoming Skins
Patch Notes 11.7
Champions
GWEN
BASE ARMOR 37 ⇒ 39
Q - SNIP SNIP! BASE DAMAGE PER SNIP 8/10.75/13.5/16.25/19 ⇒ 9/12/15/18/21
Q - SNIP SNIP! FINAL SNIP BASE DAMAGE 40/53.75/67.5/81.25/95 ⇒ 45/60/75/90/105
-2 armor, 10 damage less damage on Q is not enough to balance this new champion.
ANNIE
W cost increased early.
W - INCINERATE
COST 70/80/90/100/110 mana ⇒ 90/95/100/105/110 mana
Annie’s W cost on the first lever nerfed by 20/15/10/5 is quite a bit, but this champion is based on something else than that.
APHELIOS
Passive lethality increased. R main weapon effects strengthened.
PASSIVE - THE HITMAN AND THE SEER
LETHALITY 3/6/9/12/15/18 ⇒ 3.5/7/10.5/14/17.5/21
R - MOONLIGHT VIGIL
CALIBRUM DAMAGE PER MARK 40/70/100 ⇒ 50/80/110
SEVERUM HEALING 250/375/500 ⇒ 275/400/525
GRAVITUM ROOT DURATION 1.25 seconds ⇒ 1.35 seconds
INFERNUM SPLASH DAMAGE 85% of initial damage ⇒ 90% of initial damage
CRESCENDUM CHAKRAM REFUND 4 additional (5 total) ⇒ 5 additional (6 total)
Passive lethality buffed by 0.5/1/1,5/2/2,5/3. Calibrum per mark 10 more dmg. Severum healing 25 more on every lvl. Gravitum root duration 0,1s longer. Infernum splash dmg 5% more initial dmg Cresendum chakram refund 1 more additional chakram
CASSIOPEIA
E cost now scales down.
E - TWIN FANG
COST 50 mana ⇒ 50/48/46/44/42 mana
E cost now scales, which is nice, but still it's rather a small buff for Cassiopeia
DR. MUNDO
Passive max health regen increased.
PASSIVE - ADRENALINE RUSH
MAX HEALTH REGENERATION 1.5% ⇒ 2.5%
Q - INFECTED CLEAVER
CAPPED DAMAGE AGAINST MINIONS & MONSTERS 300/350/400/450/500 ⇒ 100/200/300/400/500
HEALTH COST RESTORE ON ENEMY CHAMPION HIT 50% ⇒ 100%
E - MASOCHISM
FLAT BONUS AD 40/55/70/85/100 ⇒ 30/45/60/75/90
MAX BONUS AD 60/90/120/150/180 ⇒ 50/80/110/140/170
Passive max hp regen buffed, Mundo in the jungle nerfed by lowering Q’s dmg into monsters and also his E’s flat bonud ad and max bonud ad got nerfed.
GNAR
W bonus movement speed decreased.
W - HYPER
BONUS MOVEMENT SPEED 30/45/60/75%, decaying over 3s (based on R rank) ⇒ 20/40/60/80%, decaying over 3s (based on R rank)
Less ms for Gnar the less he is a lane bully and can kite in team fights.
LEBLANC
Q damage and total damage increased.
Q - SIGIL OF MALICE
BASE DAMAGE 55/80/105/130/155 ⇒ 65/90/115/140/165
TOTAL DAMAGE 110/160/210/260/310 ⇒ 130/180/230/280/330
Pretty nice buffs for Leblanc, since she bases on her Combo abilities, it just increases her damage.
LEE SIN
E cooldown decreased.
E - TEMPEST
COOLDOWN 10 seconds ⇒ 8 seconds
Small buff for Lee sin
ORIANNA
E bonus resistances decreased early.
E - COMMAND: PROTECT
BONUS RESISTANCES 10/15/20/25/30 armor and magic resist ⇒ 6/12/18/24/30 armor and magic resist
Less armor and magic resist on activated E. It’s a small nerf, but it will be seen.
UPDATED RAMMUS
Q base damage decreased later. W now lasts longer with basic attacks. E taunt duration decreased. R updated so that Rammus now soars, slams, slows, and shocks. Ability VFX and SFX updated.
Q - POWERBALL
BASE DAMAGE 100/135/170/205/240 ⇒ 100/130/160/190/220
W - DEFENSIVE BALL CURL
NEWBALLIN’ Basic attacks now extend the duration of Defensive Ball Curl by 0.4 seconds, up to a maximum of 4 additional seconds
E - FRENZYING TAUNT
TAUNT DURATION 1.25/1.5/1.75/2.0/2.25 seconds ⇒ 1.2/1.4/1.6/1.8/2.0 seconds
R - SOARING SLAM
UPDATED COME ON AND SLAM, AND WELCOME TO THE… RAM Rammus leaps into the air and slams down, dealing 100/175/250 (+0.6 AP) magic damage and slowing enemies by 15/17.5/20% for 1.5 seconds. Rammus generates aftershocks at the target location for 4 seconds, dealing 20/30/40 (+0.1 AP) magic damage and stacking the initial slow up to four times. Damage near the center is increased up to 150% damage based on the distance traveled. If Soaring Slam is cast while Rammus is in Powerball, enemies near the center are also knocked up and dealt Powerball's collision damage, ending Powerball's effect.
COOLDOWN 100/80/60 seconds ⇒ 130/110/90 seconds
RUMBLE
BASE STATS
MAGIC RESIST 32 ⇒ 28
MAGIC RESIST GROWTH 1.25 ⇒ 0.75
PASSIVE - JUNKYARD TITAN
OVERHEATING BONUS DAMAGE 25-110 (based on level) (+30% AP) ⇒ 10-50 (+6% of target's maximum health) (+30% AP)
NEWIT’S GETTIN’ HOT IN HERE While Overheated, Rumble gains 50% attack speed
E - ELECTRO HARPOON
NEWSO TAKE OFF ALL YOUR MR Electro Harpoon now reduces the target’s magic resistance by 10% (15% when in the Danger Zone) for 4 seconds, stacking additively
Magic resist and magic resist growth lowered, overheating bonus dmg decreased, but scales with targets max health and grants 50% AS. Rumble’s E is now lowering targets magic resist.
THRESH
E cooldown increased and now scales.
E - FLAY
COOLDOWN 9 seconds ⇒ 11/10.5/10/9.5/9 seconds
CD on E lowered and now scales with levels.
VLADIMIR
Q cooldown decreased later.
Q - TRANSFUSION
COOLDOWN 9/8/7/6/5 seconds ⇒ 9/7.75/6.5/5.25/4 seconds
Q cd lowered on higher levels.
YORICK
PASSIVE - SHEPHERD OF SOULS
MIST WALKER DAMAGE 2/3/4/5/6/7/8/14/20/26/32/38/44/55/66/77/88/99 (+30% total AD) ⇒ 2/3/4/5/6/7/8/13/18/23/28/33/38/48/58/68/78/88 (+25% total AD).
E - MOURNING MIST
MIST WALKER INITIAL LEAP DAMAGE 200% on first attack ⇒ 100% (normal damage) on first attack
NEWMARKED TERRITORY Marked targets take 40% increased damage from the next 8 attacks by a Mist Walker
R - EULOGY OF THE ISLES
TURRET PRIORITY Attacks the Maiden over melee and ranged minions ⇒ Attacks melee and ranged minions over the Maiden
Mist Walkers damage decreased. E initial leap damage decreased; now deals increased damage over 8 attacks. Turrets now prioritize minions over the Maiden.
ZAC
W damage increased.
W - UNSTABLE MATTER
DAMAGE 25/40/55/70/85 (+4/5/6/7/8% of target’s maximum health) (+2% per 100 AP) ⇒ 35/50/65/80/95 (+4/5/6/7/8% of target’s maximum health) (+4% per 100 AP)
DARIUS
PASSIVE - HEMORRHAGE MONSTER DAMAGE BONUS 175% ⇒ 300%
DIANA
PASSIVE - MOONSILVER BLADE DAMAGE TO NON-EPIC MONSTERS 150% ⇒ 300%
PASSIVE - MOONSILVER BLADE BONUS ATTACK SPEED 10-40% (based on level) ⇒ 20-40% (based on level)
MORDEKAISER
PASSIVE - DARKNESS RISE CAPPED DAMAGE AGAINST MONSTERS 28-164 (based on level) ⇒ 180 (at all levels)
ZED
PASSIVE - CONTEMPT FOR THE WEAK ON-TARGET COOLDOWN Affects all targets once every 10 seconds ⇒ Applies to enemy champions once every 10 seconds (i.e. no longer affects minions and monsters)
REMOVEDPASSIVE - CONTEMPT FOR THE WEAK BONUS DAMAGE AGAINST MONSTERS No longer deals increased damage by 100% against monsters
PASSIVE - CONTEMPT FOR THE WEAK CAPPED DAMAGE AGAINST MONSTERS 200/350/500 (based on level) ⇒ 300, capped only for epic monsters (at all levels)
MORGANA
W - TORMENTED SHADOW BONUS DAMAGE AGAINST NON-EPIC MONSTERS 150% ⇒ 200%
All of these jungle buffs for all 5 champs are pretty heavy buffs and making them real good junglers.
Items
MOONSTONE RENEWER
STARLIT GRACE HEAL 50-100 (based on target's level) ⇒ 60 (at all levels)
STARLIT GRACE HEAL AMPLIFICATION Each second spent in combat increases the base heal by 12.5%, stacking up to 4 times, up to 50% ⇒ Each second spent in combat increases your healing and shielding power by 4%, stacking up to 5 times, up to 20%
MYTHIC PASSIVE Empowers each of your other Legendary items with 5 ability haste ⇒ Increases Starlit Grace’s heal by 10
SHURELYA'S BATTLESONG
REMOVED INSPIRE DAMAGE EMPOWERMENT No longer empowers the next 3 instances of damage to deal an additional 35-55 magic damage
NEW PASSIVE - MOTIVATE Empowering or protecting another allied champion (excluding yourself) grants both allies 25% movement speed over 1.5 seconds
MYTHIC PASSIVE 3% movement speed ⇒ 5 ability haste
STAFF OF FLOWING WATER
RAPIDS Grants 15% bonus movement speed and 20-40 (based on target's level) AP for 3 seconds ⇒ Grants 20 ability haste and 20-40 AP for 4 seconds
FROZEN HEART
ARMOR 70 ⇒ 80
CHEMTECH PUTRIFIER
ABILITY POWER 50 ⇒ 55
UPDATED PUFFCAP TOXIN ALLY EMPOWERMENT Healing or shielding an allied champion (including yourself) empowers the ally’s next damage to an enemy champion with 60% Grievous Wounds for 3 seconds ⇒ Healing or shielding another allied champion (excluding yourself) empowers both the ally’s and your next damage to an enemy champion with 60% Grievous Wounds for 3 seconds
UPDATED TOOLTIP CONSISTENCY To match Chemtech Putrifier, Ardent Censer’s tooltip has been updated to specify the requirement of another ally. Their functionality is entirely unchanged.
NEW NO MORE GRIEVANCES Items that apply Grievous Wounds will now be called out in chat to notify your team when purchased
IONIAN BOOTS OF LUCIDITY
TOTAL COST 900 gold ⇒ 950 gold
HEXTECH ROCKETBELT
HEALTH 350 ⇒ 250
NEW MAGIC PENETRATION 6
UPGRADED AEROPACK (ORNN UPGRADE) HEALTH 450 ⇒ 350
NEW UPGRADED AEROPACK (ORNN UPGRADE) MAGIC PENETRATION 10
TITANIC HYDRA
COLOSSUS BONUS AD Equal to 1% maximum health ⇒ Equal to 2% bonus health
Updates
IN-GAME SHOP UPDATES
- Purchasing a Mythic item from the All Items view now collapses the Mythic row. You can't buy another one anyway so we saved you some space!
- Fixed an issue where scaling the HUD could break parts of the shop. (Allan, add a joke about scaling here.)
- Various performance improvements and bug fixes. Now you can lose because of your lane phase rather than the shop.
Bugfixes/QOL Changes
- LEAGUE CLIENT: Fixed an issue where the Social panel would continuously flicker when loading the client
- LEAGUE CLIENT: Fixed an issue where players would not be able to see specific champion stats in their Profile
- Rakan's E - Battle Dance's second cast now properly triggers Summon Aery
- Sion's R - Unstoppable Onslaught now properly knocks up really big targets
- Corrected Corki's E - Gatling Gun's tooltip to properly match its actual values
- Fixed a bug where Kennen's W - Electrical Surge SFX would continue to play after cast until his death
- Alistar can now generate E - Trample stacks against Morgana's E - Black Shield and Malzahar's Passive - Void Shift
- Fixed a bug where Kindred's Wolf's W - Frenzy would not attack the Rift Scuttler if the ability was cast prior to it entering the respective ability area
- Trundle's W - Frozen Domain now properly increases the healing received from omnivamp
- Fixed a bug where Jarvan IV would be able to leave R - Cataclysm's terrain if he activates Stridebreaker and casts the ability simultaneously
- Fixed Orianna's tooltip which switched the damage and shield values of E - Command: Protect
- Yuumi can no longer activate Moonstone Renewer when casting W2 - Change of Plan repeatedly on an out-of-range ally that is in combat
- Fixed an issue where Ironspike Whip's, Goredrinker's, and Stridebreaker's passives would not remove spell shields from enemy champions
- Fixed a bug where Prowler's Claw's Sandswipe passive would still apply damage and its debuff to targets with spell shields
- Knight's Vow's Sacrifice passive now properly redirects damage from allied Pledged champions to the user even when they're untargetable
- When Kayle has Kraken Slayer and uses E - Starfire Spellblade as a third attack, she will now properly deal true damage
- Jayce now properly deals true damage on his third attack (with Kraken Slayer equipped) with Mercury Cannon in all instances, not just when he crits
- Dark Waters Diana's VO now properly play when she casts Q - Crescent Strike
- Battle Academia Caitlyn's W - Yordle Snap Trap hit VO now plays from Caitlyn's location instead of the trap's location. Her R - Ace in the Hole cast VO also now plays for all enemies and allies.
- Fiora's R - Grand Challenge VO now plays from her location instead of her target's location
Upcoming Skins
Blackfrost Sion

Blackfrost Vel'Koz

Dragon Guardian Galio and Dragonslayer Kayle

Dragonslayer Twitch

Space Groove Gwen

And this is it for the Rundown of Patch Notes 11.8! Follow our social media below and stay tuned to the recent events and new info and content coming out almost every day!
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