The gaming world is always evolving, and with it, the policies that shape our play. Recently, significant updates have been made to the placement match policies for popular games like League of Legends (LoL), Teamfight Tactics (TFT), and Valorant. Understanding these changes, particularly regarding Matchmaking Rating (MMR) and rank alignment, is crucial for players aiming to maximize their gaming experience.
A key aspect of these updates is the alignment of the account's MMR with the order requirements. For instance, if you're playing on a Diamond account with Master MMR in LoL, you should select Master as your last known rank. This clarification ensures fair and balanced matchmaking in placement matches.
In LoL, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:
In TFT, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:
Valorant, too, has adopted a similar policy
👉 Should the guaranteed win count not be met, players will receive wins equal to their losses. However, it's important to note that compensation will not exceed a full division if the total win rate is 50% or above. This safeguard ensures that players are fairly compensated while maintaining the integrity of the ranking system. This guarantee scales down with the number of placement matches played, ensuring players have a clear expectation of their potential ranking outcome.
As we embrace these new placement match policies across LoL, TFT, and Valorant, players need to stay informed and adapt their strategies accordingly. These changes not only bring a new level of excitement and challenge to the games but also ensure fairness and competitiveness in the ranking system. Whether you're a seasoned player or just starting, these policies are set to impact your gaming journey significantly. Remember, these updates are designed with your gaming success in mind. By understanding and leveraging them, you can optimize your gameplay and enjoy a more satisfying competitive experience. So, gear up for the new season, keep these changes in mind, and get ready to climb the ranks with confidence and strategy! 🚀🎮🏆
After the announcement of multiple games coming up in the future, besides Legends of Runeterra or TFT Mobile, there was an upcoming game for 2020 as well. Its name is League of Legends: Wild Rift. On this blog post, we'll be introducing you to what the game is about and more information about its concept and rules.
League of Legends: Wild Rift is a mobile version of League of Legends. Riot decided to re-create and polish many champions/skin of the main game into a mobile version. The gameplay of this game is still 5v5 MOBA action, but with a unique mobile spin.
Wild Rift is the mobile version of League as we said above and the reason why is to make the game more playable, since you don't need a PC and you can play it anywhere you would like. As you can see on the announcement video, the executive producer Michael “Riot Paladin” Chow, explains that the urge to create the mobile version was to be able to help players that don't have that much time to play on PC or their life-styles don't really meet with the main games' requirements.
As they reply on the FAQ, at the League of Legends: Wild Rift website:
“So basically, we rebuilt the game from scratch (like… the whole thing). Refreshed models, animations, game systems and more—but keeping true to the core League of Legends gameplay you already know. We didn’t want to just port League on PC 1:1—we want to make sure Wild Rift feels like it was designed for new platforms, and use that opportunity to make a bunch of improvements to the game. While you won’t get your unlocks from League PC, you’ll get some cool rewards for the time you’ve spent in the PC version. More to come on that in 2020!“
No. From what it was announced, this game will also be released for console platforms. As they reply on their FAQ:
“For mobile, we’re coming to iOS and Android, and you can pre-register on the Google Play Store right now. For console… we’ll have more info on that a bit later in 2020. Stay tuned by using the box above. “
From what was stated on the official website, there won't be any cross-platform here's why:
“The games differ in a few ways, but both include the core 5v5 MOBA gameplay you expect from League of Legends. Adding cross-platform between League PC and Wild Rift would require compromises of competitive integrity, and we want to make sure the gameplay feels fair and fun no matter which platform you’re most comfortable on.
During certain big moments throughout the year, we’ll try to coordinate event themes and releases between League PC and Wild Rift, and we’re exploring the possibility of cross-platform play between mobile and console, but nothing locked in yet.”
No, the game is completely free-to-play, the only paid component is the skins and other cosmetics content.
From the announcement, at the moment, the game will be launched with only 40 champions. They will be adding more with time. The champions that have been confirmed/verified on the footages of the game are:
| Top Lane | Jungle | Mid Lane | AD Carry/Bottom | Support
| Camille | Gragas | Ahri | Ashe | Alistar
| Darius | Master Yi | Annie | Draven | Blitzcrank
| Dr. Mundo | Olaf | Cassiopeia | Ezreal | Braum
| Fiora | Shyvana | Diana | Jhin | Janna
| Garen | Vi | Fizz | Jinx | Nami
| Jax | Xin Zhao | Lux | Miss Fortune | Soraka
| Malphite |
| Orianna | Vayne |
| Nasus |
| Twisted Fate |
| Riven |
| Yasuo |
| Tryndamere |
| Zed |
| Ziggs |
Here's a few images of the champions that have been released:
Yes! You'll be able to buy items in-game and set your runes before the game starts like you usually do on the main game! Here are footages of the item and runes' sections!
From the official website, we could find that there will be ranked and there will be bonuses for League PC players!
The game looks very nice! Don't you think? It's pretty much alike normal League and so this also means one thing... If there's ranked of it, there'll be boosting too! You can count on us to give you a Boosting Service for it once it's released! See you in 2020 with the new mobile game! Stay tuned on our social media for more updates and upcoming events.
With Riot's 10th Anniversary, they released a bunch of new games that are completely different than League. One of them was called Legends of Runeterra. On this blog post, we'll be introducing everyone to it with the basic information of this new game coming in 2020.
Legends of Runeterra is a card game where you use the champions and regions of League of Legends to build a deck and battle an opposing player. Each deck is comprised of 40 cards and can be created from a maximum of two regions. You start each game with a max of 20 Health while being represented by a Nexus. So just like it happens League, the goal of the game is to destroy the enemy’s Nexus before they destroy yours.
Yes, it is. Riot has that as a requirement, all games are free to play and only content inside the game can be bought with real money. (but as well with the currency from the game itself)
As stated on the Legends of Runeterra's FAQ, they say:
“A lot of us have been playing card games since we were kids, so we know the issues with the genre: Spending an entire paycheck just to try another deck. Over-the-top randomness deciding which player wins. Playing against the same decks over and over, and cards that stay broken way too long.”
Their goal, as replied above and related to the question about being free to play is to make the best of both worlds to those who love card games but can't afford to get all the decks of cards. They also said, quote:
“Basically, we’ve spent a lot of time thinking about what we’d do differently. And now we have a chance to shake up the genre by keeping what’s great, improving what’s not, and adding some new twists of our own.
So we’ve been hard at work making the best card game we can imagine—one that we hope players everywhere will love. We’re pretty excited to show players what we’ve got so far, and we can’t wait to hear what you think!”
To get access to the game, you first need to pre-register on their official website. Then you need to watch either Twitch streams of the game or videos about it as well, so you get the chance to get access to the game itself.
You need to link your League account with Twitch or YouTube accounts so you get that dropping chance, in case you do, you'll get an e-mail with the download file.
At the moment the second Preview Patch just ended on 19th November. They are planning to release a Closed Beta in the Early Q1, which means the first quarter of 2020. You can check the roadmap below:
At the moment, there are 6 regions available:
- Piltover & Zaun,
- Shadow Isles.
Each region has 4 main champions and then a lot of cards that aren't champions but have their own abilities and effects. Here's each main champions for each region:
5. Piltover & Zaun:
6. Shadow Isles:
We don't know if there'll be coming more regions in the future but so far these are the ones available and they look very good!
At the moment, the released patches and versions have been for PC but as shown on the Roadmap, they'll be launching a mobile version of it in 2020, once they fully launch the game.
And that's it! What would you think of a Boosting service or a Coaching session for this game mode? We might have news and plans for it in the future once it is launched, what do you think of it? We'll also be looking for more information and content related to this crazy new game and we'll make sure to let you know! Follow our social media so you're always updated on the newest changes and updates!
Now in the second week of Set 2, the meta has settled and top players already have a good grasp of what units and comps are good in the new set. Tomorrow will bring the first patch of set two, introducing some small nerfs and buffs.
The biggest takeaways of patch 9.23 are:
1. Shadow is slightly worse but is still strong.
2. Ocean and Wardens are slightly better. The two Warden combo of Thresh and Nautilus is very strong.
3. Olaf and Berserker comps have dropped from close to S tier to A tier.
Some comps stand out above the rest and are the new S tier of set two. We at EloBoost24 present to you:
Top Comps to Run in 9.23
Predator Poison is one of the strongest comps in patch 9.23. The strategy revolves around a strong early game with Predators and Electric, adding on poison and Zed for lategame. Finding an Electric Lux for 4 electric creates an almost unbeatable team.
1. How to play?
Save up gold before Krugs without leveling. Roll at level 4 just after Krugs looking to T3 Kog'Maw, Rek'Sai, Volibear, and Ornn. Once you are strong enough, save up gold to level and add in 3 poison, followed by either Zed for 3 electric or Olaf for 3 Berserkers.
2. When to go?
When you have a predator opener and see many copies of Kog’maw and Rek’sai.
Ocean mage summoner is a new comp that has emerged in 9.23 due to the 4 ocean and 2 warden buff. The beauty of this composition lies in how each part of it shores up a weakness of another.
This composition has the strongest mid-game but starts falling off late once players start adding in Mystic at level 8.
1. How to play?
Run Vladimir, Syndra, and another mage for early game. Add in Thresh and Nautilus mid-game. Once you 2-starts Brand, transfer items to him and look to add in 3 Summoner and 3 Inferno.
2. When to go?
When you open with Syndra and Vladimir and have mage items such as Tears and Rods.
Shadow, despite the heavy nerf, remains strong in the new patch. 4 Shadow is one of the strongest synergies in the game, nearly doubling the damage of all Shadow units. Poison is also especially strong, delaying your opponent’s ultimates and providing tanky frontline for your shadow units to deal damage. The 8th unit can be either Janna or Nami to grant two Mystics.
1. How to play?
From any opener, look for copies of Kindred and other shadow units. If you manage to 2* a Kindred, look for and add in the other three shadow units, using Malzahar or Veigar in place of Master Yi until lategame. After you have 4 Shadows, look to find and add in 3 Poison.
2. When to go?
When you get early copies of Kindred or Kindred items (Seraph is a must-have, Rabadon’s is excellent as well).
After the shadow nerf, summoner assassins have taken the throne as the premiere summoner composition.
The entire comp is centered around Kha’zix - he deals extreme amounts of damage, especially when coupled with Desert and Assassin bonuses. Azir is a secondary carry for this comp, synergizing well with attack speed items. The remaining units, Summoners, and Wardens, serve to provide a frontline for Kha’zix to deal damage.
1. How to play?
Early game, look for any composition that can keep you alive. Woodland Druid and Inferno with Diana are two good compositions to open with. Add in 3 assassins, along with the Thresh/Nautilus pair. When you find Kha’zix, transfer items to him, and add in Azir for 2 Desert. Finish off the composition with Annie and Yorick for 3 summoners.
2. When to go?
When you have Kha’zix items - Infinity Edge is crucial and Seraph's is the second best item.
And now you can abuse from the best comps on this new patch and climb as much as possible. This guide was brought to you by Anoobiss! If you want your order (it can be a boosting service or a coaching session) by him, you can assign it directly to him and he will do it as soon as he can! Also, make sure to follow us on our social media so you can get the latest news from us!
Today we will talk about the game. But this one will be a little different from the others. Because it is going to be from a player who plays in lower leagues than her/his original league. The reason for this guide is to prepare everyone to play against diamonds or higher leagues. But that is not the case for most TFT players due to your opponents in lower leagues making things differently and this creates different opportunities for you.
I believe those opportunities will also help you get more victories instead of 3rd or 4th places. So let's start about the main points you need to have to win your games as much as possible!
First thing that differs lower leagues from higher one is the diversity of compositions. While there are some people trying to do something according to the meta, there are also a lot of people trying things out of meta.
Apparently they are not working because they have tried before and did not succeed. This causes strong meta comp to be more accessible. You can take a look at them here. So, forcing these comps becomes a lot easier in low elo games.
Secondly, you don’t need to buy only the champions that are going to be in your comp. Especially in the early game, do not try to get the synergies that you want. You should make as much 2-star unit as you can and try to get some synergy with those for you to hold the early game. If you have a comp in mind, you can collect those on your bench and put them on the field when they become strong enough. Until then, making early game comps to preserve your health is an essential part.
Items might be the most important thing in the game. With the correct items, each champion can become a monster or a clown. You can see a lot of people intentionally losing at first rounds in streams or tournaments. That is because they want to get the essential items for the meta comps from the carousel. But in low elo games, people do not know which items are good and which ones are bad. So I believe you should not try to lose streak tactic because you can even see a spatula available even if you got out last.
Another important thing is that, according to my observations, most people stay AFK at the start of the game in low elo games. Most people ignore the first carousel but it might be a deciding factor to go into a winning streak or a losing streak game. That is why you should never pass the first carousel and try to get a good item or champion from there. Maybe both…
For the last part, there are a lot of people who make their items rot on the bench for decades and that is really bad because items are too important for winning rounds. Unless you want to lose intentionally, you should make OP items like Morellonomicon or Hand of Justice and put those items on the champions that you are not going to use in your comp. You can even put items without combining with anything to your sellable champions. For the sake of your health, use your items.
Another thing that high elo players do is, looking at others positioning and constantly changing the position of their carriers. They do that because they don't want their carriers to get one shot from assassins or get stunned at the start of the game.
But in low elo games, people don't do that usually until they are 1v1 or lose badly. You can easily use this to your advantage. There are many ways to use this opportunity. For example, you can change your comp and put 1 or 2 assassins to kill his/her carry if it's on the back and alone. Or you can put a Malphite to your comp if he/she puts all her/his units together. This is valid for every elo but in lower elo games it is more effective. By the way, it would be better if you do those at the last second, just in case.
As you know, when we level up, the chances of getting higher tier champions becomes higher. Low elo players love to press that reroll button more than anything else. Because of that, most of the players in low elo can not level up at proper times because they usually do not have enough money. That means if you follow the guides that we prepared, you are going to be higher level than others in lower elo games. (Not above diamond because they usually follow the same patterns for leveling up.) With that, you can find the higher tier units in your comp more easily.
Lastly, this game might be a lot chiller than other games, you can play it with only your mouse while lying down on your bed. But if you want to do things faster (You should do things faster if you want to get better results.) you have to use hotkeys. There are a lot of people losing rounds just because they could not spend all of his/her money until the start of their turn or worse losing games… If you are looking for something you should get those before the round starts. And that 30 seconds is too small for your mouse if you want to spend a lot of gold.
And that's it! If you want to get more guides then stay tuned into our social media below and we guarantee you'll get the best results ever! If you want to know, this guide was brought to our by our booster names Kopuk, he is a challenger booster that would be pleased to help you get to your true potential! You can assign to him any Boosting service or Coaching service you would like, he will do it!