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General League of Legends Teamfight Tactics Valorant

New Placement Matches Policy for LOL, TFT, Valorant

The gaming world is always evolving, and with it, the policies that shape our play. Recently, significant updates have been made to the placement match policies for popular games like League of Legends (LoL), Teamfight Tactics (TFT), and Valorant. Understanding these changes, particularly regarding Matchmaking Rating (MMR) and rank alignment, is crucial for players aiming to maximize their gaming experience.

Last Known Rank Clarification

A key aspect of these updates is the alignment of the account's MMR with the order requirements. For instance, if you're playing on a Diamond account with Master MMR in LoL, you should select Master as your last known rank. This clarification ensures fair and balanced matchmaking in placement matches.

Guaranteed Wins Policy in League of Legends

In LoL, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:

  • For 5 placement matches, players are guaranteed 4 wins (Unranked to Master) and 3 wins (Grandmaster and Challenger).
  • This guarantee scales down with the number of placement matches played, ensuring players have a clear expectation of their potential ranking outcome.

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Guaranteed Wins Policy in Teamfight Tactics

In TFT, the new policy introduces a system of guaranteed wins for placement matches. The policy stipulates that:

  • For 5 placement matches, players are guaranteed 4 wins (Unranked to Master) and 3 wins (Grandmaster and Challenger).
  • This guarantee scales down with the number of placement matches played, ensuring players have a clear expectation of their potential ranking outcome.

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Guaranteed Wins Policy in Valorant

Valorant, too, has adopted a similar policy

  • Players can expect 4 guaranteed wins for 5 placement matches in ranks up to Immortal and 3 wins at Radiant.
  • As with LoL and TFT, the number of guaranteed wins adjusts according to the number of placement matches.

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Should the guaranteed win count not be met, players will receive wins equal to their losses. However, it's important to note that compensation will not exceed a full division if the total win rate is 50% or above. This safeguard ensures that players are fairly compensated while maintaining the integrity of the ranking system. This guarantee scales down with the number of placement matches played, ensuring players have a clear expectation of their potential ranking outcome.

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As we embrace these new placement match policies across LoL, TFT, and Valorant, players need to stay informed and adapt their strategies accordingly. These changes not only bring a new level of excitement and challenge to the games but also ensure fairness and competitiveness in the ranking system. Whether you're a seasoned player or just starting, these policies are set to impact your gaming journey significantly. Remember, these updates are designed with your gaming success in mind. By understanding and leveraging them, you can optimize your gameplay and enjoy a more satisfying competitive experience. So, gear up for the new season, keep these changes in mind, and get ready to climb the ranks with confidence and strategy! ๐Ÿš€๐ŸŽฎ๐Ÿ†


New Placement Matches Policy for LOL, TFT, Valorant
EB24 #3 Boosters Thoughts - Vision and wards: Where to place and why?
League of Legends General

EB24 #3 Boosters Thoughts - Vision and wards: Where to place and why?

(Quick summary was written by one of our boosters, MonkeyKING.) 

The blog post will talk about the positioning of wards on the Bot Lane, does it really matter? โ€œI donโ€™t buy wards. I need my items, my support will do it.โ€ - Is this a myth or a fact?

These are the 2 most frequent questions when talking about support and about warding. On this blog post, we will be answering to them and explaining why that's the correct answer and also you will learn where and how to create vision.

"SUPPORT BUY WARDS, I NEED ITEMS!" If such words are said by your AD Carry, you already know that this will be a hard game. Let's start with the fact that on the bot lane, you are playing as 2 against 2 enemies, not as one like on Mid or Top. (Although sometimes it feels like you are playing alone versus 2 on the bot lane...)

Vision in the game can change everything. Imagine, minions are in the middle of the lane, you have to ward literally everywhere, if the enemy jungler is in the bush you simply have to wait for him to leave and place a ward until the one you have expires. What was all this waiting for? The Enemy jungler lost time and everyone on your team knows where he is and perhaps your jungler and invade the enemy's jungler or gank the top safely because the enemy jungler won't be there.

When you are on the blue side of the map, your goal is to provide vision for your lane and aswell for your team. This is why there should be wards around the map. Vision on the river is very important as it can tell you if the enemy jungler is doing the scuttle crab or if they are doing Dragon.


Illustration [2]: Possible ward places when the lane is even and you are just equal in the bot lane

Depending on how the lane is going, if you getting pushed in or pushing. Maybe you want to place a control ward in your lane. But you should always keep in mind where you should place the ward because otherwise the enemy bot lane or jungler will easily be able to destroy it, and you wasted gold and now don't have more control wards. 

You should always place a ward on the bushes in the lane, especially if you are playing against an engage supports because engage supports usually hide in the bush and try to engage on you from the bushes.

Blue side bot lane has more locations to ward compared to the red side, because of the map structure, which makes you have more bushes in your favor than the opposite team.


Illustration [3]: Possible ward places when you are winning your lane and you are ahead of the enemy

As you are ahead that means you are winning against the enemy's bot lane and probably you are pushing the lane into the enemy's turret. Even when winning, you should always ward because it will protect you from roams from the mid laner or ganks from the jungler when you are overextending (pushing the lane for a big period of time).

Control wards should be placed in the bushes on the enemy's jungle, the normal trinket wards can be placed everywhere like on the image above. These wards will give you enough time to react if someone comes to your lane. The places showed on the image are the best especially when you are already on the second turret of the enemy team and if someone is coming, you have more than time to react and escape.


Illustration [4]: Possible ward places when you are losing your lane and you are behind compared to the enemy's bot lane

As you can see on the image above, we have wards in bot side jungle as well as on the river. You always need to put wards on the river, this way you can see if the enemy's mid laner or jungler is coming to gank you. When you are behind, you don't need to place many control wards because the enemy team can easily destroy them and you won't be able to contest when they are destroying it. That's the reason why we use a trinket ward instead of a control one because it can be more useful and you won't have to waste gold.

When you starting to win the laning phase, you want to have the maximum vision control as possible even in the enemy's jungle. It will help you see if someone is coming (enemy's mid or jungler) to your lane.

And this is all for this week's blog post, stay tuned for next week's blog post, we will talk about the red side of the map and show you where you should and shouldn't place wards so you become a master of ward placing! Don't forget to check our socials and follow us, in case you have any issue and would like to reach us there are many more ways to get in touch with us than only on our live chat. I will leave all the social ways you can reach to us:

Instagram | Facebook Page | Twitter | Facebook Group | Discord Server


EB24 #1 Boosters Thoughts - Jungler
League of Legends

EB24 #1 Boosters Thoughts - Jungler

(Summary of the current meta on junglers by Celebrimbor.)

Do you want to learn the current state of the jungle without paying or watching any 30 min videos? If your answer is yes you are reading the right article by a high elo booster who boosts since S6. Let's start with the most picked champs by the percentage below diamond:

First one comes with Lee Sin %11.54 pick rate in all the junglers. This surprised me actually because Lee Sin is both hard in micro and macro level of the game and this is a well-known fact but still people are trying to play it. But in high elo he is viable he has very good sustain and clear speed also he has good runes that fit him(electrocute, conqueror).


The second pick is Kayn %8.56 pick rate in all junglers with %51,20 win rate which is insanely high. Below diamond, there are 2 reasons behind it. First one is Kayn is very buffed right now. He has %130 AD ratio on his W and %175 ad ratio on his R. Which is the core abilities for his most powerful form: Assassin Kayn. His assassin form was already op in high elo because most of the people in low elo has NO idea about assassin Kayn's potential. He can kill/harass you without even being seen. Also with his new e buff, he can stay in a wall without being seen about 9 seconds. It's really hard to play against it and it pressures the whole enemy team. Just imagine, an assassin who cannot be seen about 9 seconds with no counterplay material in the game expect stopwatch. Those are the reasons made Kayn overpowered in the jungle.

Last champ is Jarvan IV with %7.56 pick rate. Although he has %49.24 win rate I really think he is very good in every elo. The best thing about Jarvan is his flexibility. He has good early game, decent enough ratios, utility and a game-changing ultimate. He can be played as a tank bruiser and assassin in the jungle. He has no big counter picks in the jungle and easy to play and hard to play against.


In season 9 jungle shifted to a more utility based role due to nerf to jungle camps. the only reason you see carry champions like Rek'Sai in the jungle it'snot because they are good in the jungle but they are unbalanced. They are both unmatched in clear speed, sustain and dueling and both have good keystones. Amumu, Sejuani, Rammus are superior in low elo and should be played. About the XP nerfs and possible routes; I like to go with Red/Krugs/Razorbacks then blue its the most efficient route you can do because it resets the %30xp penalty on Krugs. Wolfs and gromp give %50 XP compared to Krugs and Razorback. And the last detail is the scuttle spawn time. They changed scuttle spawn time to 3:15 which is a direct buff to level 3 junglers like Amumu, Sejuani and a direct nerf to level 2 junglers like Xin'Zhao, Pantheon.


Jungle role has the third most impact in the game after mid/AD. Mid is always the most impactful role and also it affects the junglers in every way. If you have a winning mid you already won the jungle no doubt. It's so easy to play around a winning mid as a jungler. The only reason that ad has more impact than jungle is all the jungle champions can't do anything against any decent ad player. They need one decent teammate to win the game.


With 2 seconds of stealth, he is still a decent assassin and an okay jungler. His jungle clear speed and early game are weak compared to other junglers but he is still ok in mid-late game than other carry junglers. Evolve order should be R/W/E.R has 2 seconds of stealth and low cooldown. You can escape wards with R.W has %90 slow and it's easy to hit. You can even poke the enemy with constant your W because they cannot reach you no matter what with that slow.

- VI
Has very good sustain/early game clear with decent base stats. Also uses aftershock which is fantastic for a secondary pick. Problem with vi is she has a lot of counter plays/counter picks. She only works against low damage team comps(Tank jungler, Burst mid, bruiser top, Roaming support, Hyper carry ADCS). Her early and mid game is almost powerful as Rek'Sai so any late-game ADC can't even scratch her. Also with her passive, she is unburstable.


The jungle has the second most impact on a high ladder. The high ladder is not solo queue. After 600 LP EUW, most of the players play the game like a scrim. They write flash timers, they don't tilt/fflame,c. In a proper game, the jungle has the second most impact because everyone must respect the role. That means that if the enemy has the better player he just can't abuse it straight up like he did in diamond 1 because in an equal game tracking jungler after minute 5 is almost impossible. That's why everyone says that jungle is unbalanced and creating memes like better jungler wins. Sadly we only see it on highest elo. In every elo,jungler should be respected for his presence.

And this was the full guide and opinion written by our boosters regarding the new meta and the best jungler champions that you should play if you want to climb fast! Of course, if you want a jungler booster to play with you and teach you how to play, you should buy a
Duo Boosting service! But if you prefer to learn instead of playing, then you should buy a Jungler Coaching Session and enjoy all the teaching you will get! In case you need help or prefer to talk with our community, you can always join our Facebook Group, we will help you and get you all the tips you ask!


EB24 Tips#3 - How to use the Schedule bar on our website? How does it affect the efficiency of the service?

EB24 Tips#3 - How to use the Schedule bar on our website? How does it affect the efficiency of the service?

With time and help of the technology, we can create way more features that can help you get a more efficient and automated system since the minute you purchase to the end of your order!

This week we will talk about how the Schedule bar [1] on our website works when you order a Duo Boosting service or a Coaching Session and also how efficient it can be for your order. It's simple and automatic so you and the booster can understand each other with only a few clicks!

Illustration [1]: Schedule bar on your dashboard.

  • How does it work?

The hours that are presented are displayed on your time zone so you can select directly the hours you will be wanting to play and don't need to convert to another time zone or any type of misunderstandings! The booster will also have it on his time zone and the system of the website will automatically make the conversions by itself. You can select the hours you have available for the upcoming days too so everything is set from the beginning. The way you can verify is also fast to understand:

  • The boxes with the hours that you select will appear in purple, [2]

  • Illustration [2]: Hours selected by the customer

  • When the booster selects his hours and you didn't match with him, it will appear in black, [3]

  • Illustration [3]: Hours selected by the booster

  • When both match in the same hour, the box will turn green. [4]

  • Illustration [4]: Hours matched between customer and booster

  • All the unselected boxes are in grey. [5]

  • Illustration [5]: not selected hours

So basically all the green boxes mean that you and the booster are available to play and you simply set is scheduled for those hours. It's pretty simple, right? You will always have the little guide [6] on the side to help you understand in case you forget how to check and set it properly but the little guide won't give you this surprise...

Illustration [6]: Schedule Little Guide

โ€œSurprise? Where is the surprise? What is it?!โ€ you may ask, well this is a small bonus for you that are always loyal and like to check our blog posts and updates! We have for you a 20% discount, that's right! But you need to be fast because it will only be available for the first 10 persons that use it! So hurry up and use it now: EB24Schedule

And always remember to follow us on Instagram and leave a like on our Facebook Page. And if you want to join our community make sure to join our Discord Server and Facebook Group and we will help you! Stay tuned for more!


Why Reviews matter? Discover how we get our reviews and what it means for us

Why Reviews matter? Discover how we get our reviews and what it means for us

    Eloboost24 has been growing throughout the years and we've created a large community of regular customers that are now friends of our company! We know that the newcomers will always doubt our services and be skeptical if we are real or not, and we understand that. That's why we have reviewed and that's why the reviews matter to us and to everyone!

 We want everyone to be satisfied and by having reviews on our website, we can show to all the customers, regular ones or newcomers, that we have been improving and our services are the best now!

  • Where are the reviews displayed on the website?

Our reviews are displayed on the โ€œReviewsโ€ tab on our website [1] but you can also check them on the โ€œBoostingโ€ [2] and โ€œCoachingโ€ [3] tabs, near the price, you'll have there a box displaying the latest reviews we just got from our customers!

Illustration [1]: Review tab

Illustration [2]: Review box on the Boosting tab

Illustration [3]: Review box on the Coaching tab

  • Where can you check for more reviews connected to Eloboost24?

On the โ€œReviewsโ€ tab, you can also check that we also have a page on Trustpilot [4], which is a website that has the only function of gather and display reviews! Eloboost24 is also the only one having their own reviews displayed on Google, for example, if you are from Germany, you can check the Google reviews from German customers regarding our website (check here) [5] but you can also change to more countries, it can also display review from France, Italy, Spain, United Kingdom, and United States.

There are a few Elo Boost companies that also have Trustpilot reviews but we don't know for sure if the reviews are reliable and verified since any of them appear on the Google reviews as we stated ours above.

Illustration [4]: Trustpilot page

Illustration [5]: Review from Eloboost24 on Google

  • How Eloboost24 gets their reviews?

The way we gather our reviews, for the website or even Trustpilot is simple. We simply invite all the customers to give us their feedback so we know what to improve and what we know we are the best at!

Our reviews are overall great but, of course, we also have bad ones. We appreciate the good and bad ones, the good because it makes us know we are improving and getting better and the bad ones so we never give up and have the possibility to compensate for our mistakes so they don't repeat again. Good or bad, we appreciate and praise all the reviews we have and we can only say thank you to all the customers, to the newcomers and regular ones, thank you for all your support and feedback! 

 And that's everything for this week's blog post. We hope that this makes it easier for anyone to understand why the reviews matter and why we appreciate its value so much. We can only thank you for everything and stay tuned for the next blog posts!